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  2. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    Access modifiers are a specific part of programming language syntax used to facilitate the encapsulation of components. [1] In C++, there are only three access modifiers. C# extends the number of them to six, [2] while Java has four access modifiers, but three keywords for this purpose. In Java, having no keyword before defaults to the package ...

  3. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    In software systems, encapsulation refers to the bundling of data with the mechanisms or methods that operate on the data. It may also refer to the limiting of direct access to some of that data, such as an object's components. [1] Essentially, encapsulation prevents external code from being concerned with the internal workings of an object.

  4. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    [1] Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  5. Resource management (computing) - Wikipedia

    en.wikipedia.org/wiki/Resource_management...

    The above techniques – unwind protection (finally) and some form of encapsulation – are the most common approach to resource management, found in various forms in C#, Common Lisp, Java, Python, Ruby, Scheme, and Smalltalk, [1] among others; they date to the late 1970s in the NIL dialect of Lisp; see Exception handling § History.

  6. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge pattern is a design pattern used in software engineering that is meant to "decouple an abstraction from its implementation so that the two can vary independently", introduced by the Gang of Four. [1]

  7. Information hiding - Wikipedia

    en.wikipedia.org/wiki/Information_hiding

    Encapsulation also protects the integrity of the component, by preventing users from setting the internal data of the component into an invalid or inconsistent state. Another benefit of encapsulation is that it reduces system complexity and thus increases robustness, by limiting the interdependencies between software components.

  8. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    In computer science, a mutator method is a method used to control changes to a variable. They are also widely known as setter methods. Often a setter is accompanied by a getter, which returns the value of the private member variable.

  9. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    Methods also provide the interface that other classes use to access and modify the properties of an object; this is known as encapsulation. Encapsulation and overriding are the two primary distinguishing features between methods and procedure calls. [1]