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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Shaders are written in OpenGL Shading Language and compiled. The compiled programs are executed on the GPU. The compiled programs are executed on the GPU. OpenGL Shading Language ( GLSL ) is a high-level shading language with a syntax based on the C programming language .

  3. MediaFire - Wikipedia

    en.wikipedia.org/wiki/MediaFire

    MediaFire's desktop client software is available for the following devices: PCs running Windows XP, Windows Vista, Windows 7, and Windows 8, or Mac OS X 10.7 or higher and require at least 1 GB of RAM and 600 MB of disk space. [12] [13] As MediaFire announced at 19 May MediaFire Desktop Sync will stop working at 30 July 2016. [14]

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  5. Media Player Classic - Wikipedia

    en.wikipedia.org/wiki/Media_Player_Classic

    The original Media Player Classic was created and maintained by a programmer named "Gabest" [5] who also created PCSX2 graphics plugin GSDX. It was developed as a closed-source application, but later relicensed as free software under the terms of the GPL-2.0-or-later license.