Search results
Results From The WOW.Com Content Network
This is a list of fictional characters from the Dark Sun campaign setting for the Dungeons & Dragons fantasy role-playing game. Most of these characters have appeared in the multiple Dark Sun source books or novels .
Alias is a fictional character in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.Alias is the main character of Azure Bonds. [1] She also appeared in the computer game, Curse of the Azure Bonds which was based on the book.
The guide starts with an introduction that defines the physical boundaries of the Underdark, and also describes the intent and organization of the book and gives a brief list of D&D materials which have a strong connection to the Underdark. [12]
Halflings have long been one of the playable humanoid races in Dungeons & Dragons (D&D), [2] starting with the original 1974 Men & Magic, [5] where the term hobbit was used. [2] Later editions of the original D&D box set began using the name halfling as an alternative to hobbit [6] for legal reasons. [7]
The 127-page book has slightly more halfling coverage. [1] Both sections cover "gods and myth, racial divisions, culture, character kits, and a typical village". [1] Reviewer Eisenbeis noted that due to an oversight "the powers acquired by the priests of each deity are not given", which is necessary for gameplay. [1]
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.
Heine and Premont also commented that the way in which Dungeons & Dragon presents half-elves is very different from the other half-human choice, the half-orc; while half-elves often seek to find their place as outsiders and become "a race of leaders, ambassadors and social butterflies", half-orcs tend to embody a more uncivilized, barbaric ...
Wyatt acknowledged that "The Complete Book of Humanoids broke a long-standing barrier in the AD&D game by allowing players to make characters of nearly any humanoid race," and noted that the book carefully balanced the advantages a race might have such as great physical strength against significant disadvantages, particularly prejudice and ...