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  2. Drawing lots (decision making) - Wikipedia

    en.wikipedia.org/wiki/Drawing_lots_(decision_making)

    Four matches, one broken to be shorter than the others, presented to a group to draw from. Drawing lots or drawing straws is a selection method, or a form of sortition, that is used by a group to choose one member of the group to perform a task after none has volunteered for it. The same practice can be used also to choose one of several ...

  3. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    However, the need in a Fisher–Yates shuffle to generate random numbers in every range from 0–1 to 0–n almost guarantees that some of these ranges will not evenly divide the natural range of the random number generator. Thus, the remainders will not always be evenly distributed and, worse yet, the bias will be systematically in favor of ...

  4. Random number table - Wikipedia

    en.wikipedia.org/wiki/Random_number_table

    In the 1950s, a hardware random number generator named ERNIE was used to draw British premium bond numbers. The first "testing" of random numbers for statistical randomness was developed by M.G. Kendall and B. Babington Smith in the late 1930s, and was based upon looking for certain types of probabilistic expectations in a given sequence. The ...

  5. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.

  6. Random number - Wikipedia

    en.wikipedia.org/wiki/Random_number

    Random numbers are frequently used in algorithms such as Knuth's 1964-developed algorithm [1] for shuffling lists. (popularly known as the Knuth shuffle or the Fisher–Yates shuffle, based on work they did in 1938). In 1999, a new feature was added to the Pentium III: a hardware-based random number generator.

  7. Simple random sample - Wikipedia

    en.wikipedia.org/wiki/Simple_random_sample

    [7] [8] A naive algorithm is the draw-by-draw algorithm where at each step we remove the item at that step from the set with equal probability and put the item in the sample. We continue until we have a sample of desired size . The drawback of this method is that it requires random access in the set.

  8. Independent and identically distributed random variables

    en.wikipedia.org/wiki/Independent_and...

    A random sample can be thought of as a set of objects that are chosen randomly. More formally, it is "a sequence of independent, identically distributed (IID) random data points." In other words, the terms random sample and IID are synonymous. In statistics, "random sample" is the typical terminology, but in probability, it is more common to ...

  9. Random permutation - Wikipedia

    en.wikipedia.org/wiki/Random_permutation

    A simple algorithm to generate a permutation of n items uniformly at random without retries, known as the Fisher–Yates shuffle, is to start with any permutation (for example, the identity permutation), and then go through the positions 0 through n − 2 (we use a convention where the first element has index 0, and the last element has index n − 1), and for each position i swap the element ...