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  2. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    An animated example solve has been made for each of them. The scrambling move sequence used in all example solves is: U2 B2 R' F2 R' U2 L2 B2 R' B2 R2 U2 B2 U' L R2 U L F D2 R' F'. Use the buttons at the top right to navigate through the solves, then use the button bar at the bottom to play the solving sequence. Example solves.

  3. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011.

  4. Programmable calculator - Wikipedia

    en.wikipedia.org/wiki/Programmable_calculator

    Programmable calculators are calculators that can automatically carry out a sequence of operations under control of a stored program. Most are Turing complete, and, as such, are theoretically general-purpose computers. However, their user interfaces and programming environments are specifically tailored to make performing small-scale numerical ...

  5. Collatz conjecture - Wikipedia

    en.wikipedia.org/wiki/Collatz_conjecture

    The sequence of numbers involved is sometimes referred to as the hailstone sequence, hailstone numbers or hailstone numerals (because the values are usually subject to multiple descents and ascents like hailstones in a cloud), [5] or as wondrous numbers. [6] Paul Erdős said about the Collatz conjecture: "Mathematics may not be ready for such ...

  6. Formulas for generating Pythagorean triples - Wikipedia

    en.wikipedia.org/wiki/Formulas_for_generating...

    Michael Stifel published the following method in 1544. [3] [4] Consider the sequence of mixed numbers,,,, … with = + +.To calculate a Pythagorean triple, take any term of this sequence and convert it to an improper fraction (for mixed number , the corresponding improper fraction is ).

  7. Iterative method - Wikipedia

    en.wikipedia.org/wiki/Iterative_method

    If an equation can be put into the form f(x) = x, and a solution x is an attractive fixed point of the function f, then one may begin with a point x 1 in the basin of attraction of x, and let x n+1 = f(x n) for n ≥ 1, and the sequence {x n} n ≥ 1 will converge to the solution x.

  8. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    A linear congruential generator (LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation. The method represents one of the oldest and best-known pseudorandom number generator algorithms.

  9. Calculator - Wikipedia

    en.wikipedia.org/wiki/Calculator

    To perform the calculation 25 + 9, one presses keys in the following sequence on most calculators: 2 5 + 9 =. When 2 5 is entered, it is picked up by the scanning unit; the number 25 is encoded and sent to the X register; Next, when the + key is pressed, the "addition" instruction is also encoded and sent to the flag or the status register;