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  2. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  3. MscGen - Wikipedia

    en.wikipedia.org/wiki/Mscgen

    Mscgen (short for MSC generator) is a software tool for drawing message sequence charts [1] from a simple to manage text-based source file. Rendered charts can be output in PNG, SVG and PostScript, with hyperlink information in ismap format.

  4. Timeline of architectural styles - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_architectural...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  5. Sequence diagram - Wikipedia

    en.wikipedia.org/wiki/Sequence_diagram

    A system sequence diagram should be done for the main success scenario of the use case, and frequent or complex alternative scenarios. There are two kinds of sequence diagrams: Sequence Diagram (SD): A regular version of sequence diagram describes how the system operates, and every object within a system is described specifically.

  6. Template:Collatz sequence Generator - Wikipedia

    en.wikipedia.org/wiki/Template:Collatz_sequence...

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  7. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  8. Category:Architectural styles - Wikipedia

    en.wikipedia.org/wiki/Category:Architectural_styles

    Alemannisch; Аԥсшәа; العربية; Azərbaycanca; تۆرکجه; বাংলা; 閩南語 / Bân-lâm-gú; Башҡортса; Беларуская ...

  9. Speedrunning - Wikipedia

    en.wikipedia.org/wiki/Speedrunning

    Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended. Tool-assisted speedrunning (TAS) is a subcategory of speedrunning that uses emulation software or additional tools to create a precisely controlled sequence ...