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In computer science, type conversion, [1] [2] type casting, [1] [3] type coercion, [3] and type juggling [4] [5] are different ways of changing an expression from one data type to another. An example would be the conversion of an integer value into a floating point value or its textual representation as a string, and vice versa.
^ ASN.1 has X.681 (Information Object System), X.682 (Constraints), and X.683 (Parameterization) that allow for the precise specification of open types where the types of values can be identified by integers, by OIDs, etc. OIDs are a standard format for globally unique identifiers, as well as a standard notation ("absolute reference") for ...
The C language provides the four basic arithmetic type specifiers char, int, float and double (as well as the boolean type bool), and the modifiers signed, unsigned, short, and long. The following table lists the permissible combinations in specifying a large set of storage size-specific declarations.
The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.
^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short, int, long, and (C99, C++11) long long, so they are implementation-dependent. In C and C++ short , long , and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more.
There is no defined way to include or refer to such an external specification within a Protocol Buffers file. The officially supported implementation includes an ASCII serialization format, [ 6 ] but this format—though self-describing—loses the forward- and backward-compatibility behavior, and is thus not a good choice for applications ...
In the C99 version of the C programming language and the C++11 version of C++, a long long type is supported that has double the minimum capacity of the standard long. This type is not supported by compilers that require C code to be compliant with the previous C++ standard, C++03, because the long long type did not exist in C++03.
Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.