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Super Mario 64 is a 1996 platform game developed and published by Nintendo for the Nintendo 64.It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first Super Mario game to feature 3D gameplay, combining traditional Super Mario gameplay, visual style, and characters in a large open world.
Nintendo 64 with controller. This is a list of video games for the Nintendo 64 video game console that have sold or shipped at least one million copies. The best-selling game on the Nintendo 64 is Super Mario 64. First released in Japan on June 23, 1996, it was a launch title for the system and the first Super Mario game to use three ...
Super Mario 64 DS is a 3D platformer in which the player switches between four different characters – Yoshi, Mario, Luigi, and Wario – and controls them through numerous levels to collect 150 Power Stars, 30 more than the original game. Each character is essential to fully complete the game.
A sequel to Super Mario 64 had been in development for several years; the canceled games Super Mario 64 2/Super Mario 128 were some ideas Nintendo had for a direct sequel. [9] Super Mario Sunshine was first shown at Nintendo Space World 2001. [10] The game was later shown again at E3 2002. [11] It was developed by Nintendo EAD.
Super Mario Odyssey is a return to the open-world "sandbox" 3D style of gameplay, [56] [57] [58] with "more open-ended exploration like in Super Mario 64 and Super Mario Sunshine." [59] It was released in October 2017 for Nintendo Switch. [60] Bowser's Fury is part of the 2021 re-release of Super Mario 3D World on the Nintendo Switch.
The best-selling game is Super Mario 64 with 11 million units as of May 21, 2003. [8] The total unit sales of Nintendo 64 software has exceeded the total unit sales of GameCube software, [9] but it has the lowest software sales per console sold among all Nintendo consoles. [10] There are 388 games listed below. [11]
Super Mario Bros. Special: 1986: NEC PC-8801: Platform (2D) 1986: Sharp X1: Platform (2D) Vs. Super Mario Bros. 1986: Arcade: Platform (2D) Super Mario Bros.: The Lost Levels: 1986: Family Computer Disk System: Platform (2D) I am a Teacher: Super Mario Sweater: 1986: Family Computer Disk System: Educational: All Night Nippon Super Mario Bros ...
The name Super Mario 128 was first used as early as January 1997 by Shigeru Miyamoto, as a possible name for a Super Mario 64 sequel. [1] The name Super Mario 64-2 was also used interchangeably with Super Mario 128. This rumored expansion and sequel to Super Mario 64 was said to be developed for the 64DD, but was canceled due to the 64DD's ...