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BattleTech is a turn-based multiplayer game, typically played on a map divided into hexagonal grids with figurines or counters representing military units. Paper record sheets provide detailed information about each unit, including its armament, armor and equipment, and are used to track damage, heat buildup, ammunition and various other data.
Former BattleTech logo. BattleTech is a wargaming and military science fiction franchise [1] launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; [2] and published since 2007 by Catalyst Game Labs.
BattleTech 3025 (Later 3026)* 1991-Volunteers: MUSE BattleTech 3056* 1993-Volunteers: MUSE BattleTech 3030* 1994-Volunteers: MUSE (Later incarnation changed to TinyMUX code after the success of the spinoff game Varxsis) BattleTech: The Frontier Lands* Inner Sphere 3028* MUX: Invasion3042* 2006-2014: Volunteers: Windows MechWarrior: Living ...
FanPro's support of the Shadowrun and Battletech game worlds resulted in continued demand for metal miniatures by gaming enthusiasts. In March 2001 Ral Partha began producing collectible metal versions of the WizKids 64-figure Mage Knight Rebellion set. [82] The relationship between Wizkids and Ral Partha was a short one.
BattleTech shares a setting with the original board game, now called Classic BattleTech.The game takes place during the 3025 Succession Wars Era, in which powerful noble houses employ an ever-shrinking number of giant fighting vehicles called battlemechs ('mechs for short), piloted by individuals called MechWarriors, to fight for control of the Inner Sphere.
Heavy Gear is a mecha science fiction game universe published since 1994 by Canadian publisher Dream Pod 9. [1] It includes a tabletop tactical wargame, a role-playing game, and a combat card game (Heavy Gear Fighter).
Metaltech: Battledrome is a mecha-style simulation video game in the Metaltech series developed by Dynamix and released in 1994. It was published alongside its companion game Earthsiege and shares roughly the same gaming mechanics and strategy but takes place in a completely different setting.
Red Planet was the first non-BattleTech game added, and involved racing through the mining tunnels of Mars using vectored thrust mining hover-crafts. However, rapid advances in arcade games and online games meant that the Japanese Centers began closing in 1995, and by 2000 no BattleTech Centers remained operational in Japan.