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A quadric quadrilateral is a convex quadrilateral whose four vertices all lie on the perimeter of a square. [7] A diametric quadrilateral is a cyclic quadrilateral having one of its sides as a diameter of the circumcircle. [8] A Hjelmslev quadrilateral is a quadrilateral with two right angles at opposite vertices. [9]
Convex and concave kites. A kite is a quadrilateral with reflection symmetry across one of its diagonals. Equivalently, it is a quadrilateral whose four sides can be grouped into two pairs of adjacent equal-length sides. [1] [7] A kite can be constructed from the centers and crossing points of any two intersecting circles. [8]
An example of a concave polygon. A simple polygon that is not convex is called concave, [1] non-convex [2] or reentrant. [3] A concave polygon will always have at least one reflex interior angle—that is, an angle with a measure that is between 180 degrees and 360 degrees exclusive. [4]
A rectilinear polygon has corners of two types: corners in which the smaller angle (90°) is interior to the polygon are called convex and corners in which the larger angle (270°) is interior are called concave. [1] A knob is an edge whose two endpoints are convex corners. An antiknob is an edge whose two endpoints are concave corners. [1]
A quadrilateral. In geometry, Bretschneider's formula is a mathematical expression for the area of a general quadrilateral. It works on both convex and concave quadrilaterals, whether it is cyclic or not. The formula also works on crossed quadrilaterals provided that directed angles are used.
Other names for these quadrilaterals are concyclic quadrilateral and chordal quadrilateral, the latter since the sides of the quadrilateral are chords of the circumcircle. Usually the quadrilateral is assumed to be convex, but there are also crossed cyclic quadrilaterals. The formulas and properties given below are valid in the convex case.
Convex geometry is a relatively young mathematical discipline. Although the first known contributions to convex geometry date back to antiquity and can be traced in the works of Euclid and Archimedes, it became an independent branch of mathematics at the turn of the 20th century, mainly due to the works of Hermann Brunn and Hermann Minkowski in dimensions two and three.
A vertex is convex if its internal angle is less than (a straight angle, 180°) and concave if the internal angle is greater than . If the internal angle is θ {\displaystyle \theta } , the external angle at the same vertex is defined to be its supplement π − θ {\displaystyle \pi -\theta } , the turning angle from one directed side to the next.