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  2. rFpro - Wikipedia

    en.wikipedia.org/wiki/RFpro

    rFpro, originally rFactor Pro, is a driving simulation software used by racing teams and car manufacturers for advanced driver-assistance systems, self-driving cars and vehicle dynamics. rFactor Pro was created in 2007 as a project of a F1 racing team, using Image Space Incorporated's rFactor as a codebase. [1]

  3. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.

  4. Drivotrainer - Wikipedia

    en.wikipedia.org/wiki/Drivotrainer

    The Drivotrainer was an automobile driving simulator promoted by the Aetna Insurance Company and widely used in driver training classes. [1]As an automobile insurer since 1902, Aetna had a financial interest in promoting highway safety.

  5. Speed Dreams - Wikipedia

    en.wikipedia.org/wiki/Speed_Dreams

    Speed Dreams, is a free and open source 3D racing video game for Linux, Microsoft Windows, AmigaOS 4, AROS, MorphOS and Haiku.Started in 2008 as a fork of the racing car simulator TORCS, [2] it is mainly written in C++ and released under GPL v2+ and Free Art License, the most recent release being version 2.3.0 of March 2023.

  6. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.

  7. Cruden BV - Wikipedia

    en.wikipedia.org/wiki/Cruden_BV

    Like motorsports simulator, automotive simulator is capable of transferring data to Telemetry. The simulator has the opportunity to engage electronic systems such as Bosch ESP and experience the influence on the driving. Moreover, different tire pressures and tire temperatures can be adjusted on the simulator.

  8. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.

  9. OpenDRIVE (specification) - Wikipedia

    en.wikipedia.org/wiki/OpenDRIVE_(specification)

    They do not describe the entities acting on or interacting with the road. The OpenDRIVE data is made available to e.g. Vehicle Dynamics and Traffic Simulation via a layer of routines for the evaluation of the information contained in the OpenDRIVE file. The OpenDRIVE standard is reviewed and released by a team of driving simulation experts.