Search results
Results From The WOW.Com Content Network
At low speeds this reduces to the well-known relation between coordinate velocity and coordinate acceleration times map-time, i.e. Δv=aΔt. For constant unidirectional proper-acceleration, similar relationships exist between rapidity η and elapsed proper time Δτ, as well as between Lorentz factor γ and distance traveled Δx.
These hyperbolic coordinates can be separated into two main variants depending on the accelerated observer's position: If the observer is located at time T = 0 at position X = 1/α (with α as the constant proper acceleration measured by a comoving accelerometer), then the hyperbolic coordinates are often called Rindler coordinates with the ...
Equation [3] involves the average velocity v + v 0 / 2 . Intuitively, the velocity increases linearly, so the average velocity multiplied by time is the distance traveled while increasing the velocity from v 0 to v, as can be illustrated graphically by plotting velocity against time as a straight line graph. Algebraically, it follows ...
In order to find out the transformation of three-acceleration, one has to differentiate the spatial coordinates and ′ of the Lorentz transformation with respect to and ′, from which the transformation of three-velocity (also called velocity-addition formula) between and ′ follows, and eventually by another differentiation with respect to and ′ the transformation of three-acceleration ...
In this example the time measured in the frame on the vehicle, t, is known as the proper time. The proper time between two events - such as the event of light being emitted on the vehicle and the event of light being received on the vehicle - is the time between the two events in a frame where the events occur at the same location.
At low speeds this reduces to the well-known relation between coordinate velocity and coordinate acceleration times map time, i.e. Δv = aΔt. For constant unidirectional proper acceleration, similar relationships exist between rapidity η and elapsed proper time Δτ, as well as between Lorentz factor γ and distance traveled Δx. To be specific:
The first equation shows that, after one second, an object will have fallen a distance of 1/2 × 9.8 × 1 2 = 4.9 m. After two seconds it will have fallen 1/2 × 9.8 × 2 2 = 19.6 m; and so on. On the other hand, the penultimate equation becomes grossly inaccurate at great distances.
Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.