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This category is for books having to do with role-playing games (RPGs), for example, RPG rule books. Note that gamebooks , which let their readers make choices during the readings, do not belong to this category unless they are also related to role-playing games.
Under a Black Sun (Free RPG Day Supplemental Adventure): A booklet with Dice Conversion tables, Fast-Play Rules for Star Wars: Edge of the Empire, 4 pre-generated characters, and an adventure set on Corellia involving the Black Sun pirate syndicate. They were given away at retailers on Free RPG Day (Saturday, June 15, 2013).
Solo Of Fortune 2, (1994) [CP3361] When Gravity Fails, by David Ackerman, Will Moss, Chris Williams, and Chris Hockabout (1992) [CP3601] - Sourcebook about the novel When Gravity Fails by George Alec Effinger. Wildside, by Benjamin Wright and Michael Roter (1993) [CP3271] - Fixer character class. Includes information about Organized Crime in ...
Quest is a rules-light, fantasy tabletop role-playing game designed to welcome beginners to the hobby. [1] It was created in 2019 by T.C. Sottek, executive editor at The Verge. [2]
Field Guide to Memory centers on the creation of a journal through guided writing prompts with occasional live action mechanics, such as going on a hike in real life to echo a fictional hike experienced by the characters in-game. [4] The Verge highlighted that "the pair defined keepsake games as both a genre and a useful shorthand for their ...
The first volume in the series was published by Puffin in 1982, with the rights to the franchise eventually being purchased by Wizard Books in 2002. The series distinguished itself by featuring a fantasy role-playing element, with the caption on each cover claiming each title was "a Fighting Fantasy gamebook in which YOU are the hero!"
Gamebooks range widely in terms of the complexity of the game aspect. At one end are the branching-plot novels, which require the reader to make choices but are otherwise like regular novels (this style is exemplified by the originator of the gamebook format, Choose Your Own Adventure, and is sometimes referred to as "American style").
The Book of Ruins; The Book of Treasure Maps; The Book of Treasure Maps II; Campaign Hexagon System; Castle Book I; Castle Book II; Character Chronicle Cards; Character Codex; City State of the Invincible Overlord; City State of the World Emperor; Dragon's Hall; Dungeon Tac Cards; Fantastic Personalities; Fantastic Wilderlands Beyonde; The ...