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Surgeon Simulator (formerly Surgeon Simulator 2013) is a surgical simulation video game developed and published by Bossa Studios.The initial version was created by Tom Jackson, Jack Good, Luke Williams and James Broadley in a 48-hour period for the 2013 Global Game Jam; the developers continued and spent 48 days creating a commercial version. [1]
Life & Death is a computer game published in 1988 by The Software Toolworks. The player takes the role of an abdominal surgeon. The original packaging for the game included a surgical mask and gloves. [1] A sequel, Life & Death II: The Brain, was published in 1990. In this sequel, the player is a neurosurgeon. [2]
Macworld reviewed the Macintosh version of The Surgeon; the reviewer is a licensed doctor of medicine. Macworld says that the beginning of the game becomes "boring" after playing it several times, a necessity due to the game's lack of a save function, and due to a patient's death resetting progress in-game, they express that "you find yourself going through the early steps again and again."
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Eurogamer ' s Tom Bramwell praised the gameplay and [specify], although he found faults in the game's presentation and confusing or arbitrary mechanics. [2] GamePro called the game "a cure for what has been a spell of mediocrity on the DS". [29] GameSpot ' s Alex Navarro praised the game's balancing of narrative and arcade-style gameplay. [4]
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LifeSigns: Surgical Unit, [a] released in Europe as LifeSigns: Hospital Affairs, is an adventure game for the Nintendo DS set in a hospital. LifeSigns is the followup to Kenshūi Tendō Dokuta, a game released at the end of 2004; that game has not been released outside Japan, although the localized LifeSigns still makes reference to it.
The 39-year-old says his fixation with plastic surgery started at an early age and was spurred by his childhood in a low-income family. "I think in my brain, wealth and fame came in tandem with ...