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  2. Answer set programming - Wikipedia

    en.wikipedia.org/wiki/Answer_set_programming

    An early example of answer set programming was the planning method proposed in 1997 by Dimopoulos, Nebel and Köhler. [3] [4] Their approach is based on the relationship between plans and stable models. [5] In 1998 Soininen and Niemelä [6] applied what is now known as answer set programming to the problem of product configuration. [4]

  3. Stable model semantics - Wikipedia

    en.wikipedia.org/wiki/Stable_model_semantics

    The concept of a stable model, or answer set, is used to define a declarative semantics for logic programs with negation as failure. This is one of several standard approaches to the meaning of negation in logic programming, along with program completion and the well-founded semantics. The stable model semantics is the basis of answer set ...

  4. Minicraft - Wikipedia

    en.wikipedia.org/wiki/Minicraft

    Minicraft is a 2D top-down action game designed and programmed by Markus Persson, the creator of Minecraft, for the 22nd Ludum Dare, a 48-hour game programming competition. The game was released on December 19, 2011.

  5. Probabilistic logic programming - Wikipedia

    en.wikipedia.org/wiki/Probabilistic_logic...

    The probabilistic logic programming language P-Log resolves this by dividing the probability mass equally between the answer sets, following the principle of indifference. [4] [6] Alternatively, probabilistic answer set programming under the credal semantics allocates a credal set to every query. Its lower probability bound is defined by only ...

  6. Minecraft (franchise) - Wikipedia

    en.wikipedia.org/wiki/Minecraft_(franchise)

    Minecraft is a media franchise developed from and centered around the video game of the same name.Developed by Mojang Studios (formerly known as Mojang AB) and Xbox Game Studios, which are owned by Microsoft Corporation, the franchise consists of five video games, along with various books, merchandise, events, board games, and an upcoming theatrical film.

  7. Mojang Studios - Wikipedia

    en.wikipedia.org/wiki/Mojang_Studios

    Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.

  8. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.

  9. Vintage Story - Wikipedia

    en.wikipedia.org/wiki/Vintage_Story

    Most of the game's programming was done by Tyron Madlener, with contributions from several contributors. A majority of the game's code is under a readable source code license on the Anego Studios GitHub. [5] Development on updates with additional features and story elements for the game is ongoing, with the latest stable version, 1.20.3 is released