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Glory of the Roman Empire is a 2006 city-building video game set during the age of the Roman Empire, developed by Haemimont Games. The game features a three-dimensional game engine and individual modeling of game character behaviors. The game was released in Spain and Italy in December 2006 by FX Interactive under the name Imperium Civitas.
The Glory of Rome lays out guidelines for moving the AD&D game to the Roman Empire. [1] In terms of character classes, mages and psionicists are not available, and fighters can become legionaries, gladiators, and charioteers. [1] Equipment changes as well, for example a short sword becomes a gladius in ancient Rome, and magic works differently. [1]
Imperium Romanum is a sequel to the 2006 game Glory of the Roman Empire, by the same developer. Players act as governor of a Roman province and must build and maintain a thriving and prosperous settlement. The game takes place during the time of the Roman Empire.
[73] [74] [75] An entry in the Pet Simulator series, Pet Simulator X sparked controversy among the Roblox community when the developers, Big Games, integrated non-fungible tokens into the game, the first ever instance of such on the platform. [‡ 9] [76] The game has been played over 5 billion times as of January 2023. [77]
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Imperivm: Great Battles of Rome revives the battles which made Ancient Rome one of the great empire of the world, such as the Siege of Numantia, August victory against Mark Antony and Cleopatra in Egypt, Marcus Aurelius campaign against the Germans in the north of the Rhin river, Viriathus uprising in the West Iberian Peninsula and the Siege of Alesia led by Julius Caesar.
Grand Ages: Rome (previously known as Imperium Romanum 2) is a 2009 city-building and real-time strategy game developed by Haemimont Games and published by Kalypso Media. It is the sequel to 2008's Imperium Romanum. The Italian and Spanish versions of the game are titled as Imperivm: Civitas III.
Glory to Rome is a card-based resource management game, with a theme of rebuilding the city of Rome in the aftermath of the Great Fire. The game used a novel mechanic of multi-purpose cards which can be used to lead actions or as various types of resources. [1]