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  2. Creeper (Minecraft) - Wikipedia

    en.wikipedia.org/wiki/Creeper_(Minecraft)

    A creeper is a fictional creature in the sandbox video game Minecraft.Creepers are hostile mobs (mobile non-player characters) that spawn in dark places.Instead of attacking the player directly, they creep up on the player and explode, destroying blocks in the surrounding area and potentially hurting or killing the player if they are within the blast radius.

  3. Spawning (video games) - Wikipedia

    en.wikipedia.org/wiki/Spawning_(video_games)

    Spawn points are areas in a level where players spawn. In levels designed for team play, these points are usually grouped so that each team spawns in their own tight area of the level. Spawn points are typically reserved for one team at any time and often have the ability to change hands to the other team.

  4. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    2. The act of waiting around a rare mob or player's spawn point, usually in MMOs. This may be known as spawn-camping or spawn-trapping. capture the flag (CTF) A common game mode in multiplayer video games, where the goal is to capture and retrieve a flag from the opposing side's territory while defending the flag in one's own territory. carry

  6. Block code - Wikipedia

    en.wikipedia.org/wiki/Block_code

    The block length of a block code is the number of symbols in a block. Hence, the elements c {\displaystyle c} of Σ n {\displaystyle \Sigma ^{n}} are strings of length n {\displaystyle n} and correspond to blocks that may be received by the receiver.

  7. List of swamp monsters - Wikipedia

    en.wikipedia.org/wiki/List_of_swamp_monsters

    A swamp monster (also variously called a swamp creature, swamp man, or muck monster) [1] is a fictional or mythological creature imagined to lurk in a swamp.Some swamp monsters resemble aquatic creatures, others aquatic plants and moss.

  8. Dying To Be Free - The Huffington Post

    projects.huffingtonpost.com/projects/dying-to-be...

    The Big Book, first published in 1939, was the size of a hymnal. With its passionate appeals to faith made in the rat-a-tat cadence of a door-to-door salesman, it helped spawn other 12-step-based institutions, including Hazelden, founded in 1949 in Minnesota. Hazelden, in turn, would become a model for facilities across the country.

  9. Block (programming) - Wikipedia

    en.wikipedia.org/wiki/Block_(programming)

    In computer programming, a block or code block or block of code is a lexical structure of source code which is grouped together. Blocks consist of one or more declarations and statements . A programming language that permits the creation of blocks, including blocks nested within other blocks, is called a block-structured programming language .