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  2. Spacetime diagram - Wikipedia

    en.wikipedia.org/wiki/Spacetime_diagram

    Fig 1-1. Position vs. time graph. In the study of 1-dimensional kinematics, position vs. time graphs (called x-t graphs for short) provide a useful means to describe motion. Kinematic features besides the object's position are visible by the slope and shape of the lines. [1]

  3. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  4. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  5. Absement - Wikipedia

    en.wikipedia.org/wiki/Absement

    Absement changes as an object remains displaced and stays constant as the object resides at the initial position. It is the first time-integral of the displacement [3] [4] (i.e. absement is the area under a displacement vs. time graph), so the displacement is the rate of change (first time-derivative) of the absement.

  6. Position and momentum spaces - Wikipedia

    en.wikipedia.org/wiki/Position_and_momentum_spaces

    Position space (also real space or coordinate space) is the set of all position vectors r in Euclidean space, and has dimensions of length; a position vector defines a point in space. (If the position vector of a point particle varies with time, it will trace out a path, the trajectory of a particle.)

  7. Relative velocity - Wikipedia

    en.wikipedia.org/wiki/Relative_velocity

    where x' is the position as seen by a reference frame that is moving at speed, v, in the "unprimed" (x) reference frame. [ note 3 ] Taking the differential of the first of the two equations above, we have, d x ′ = d x − v d t {\displaystyle dx'=dx-v\,dt} , and what may seem like the obvious [ note 4 ] statement that d t ′ = d t ...

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  9. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Jerk (also known as Jolt) is the rate of change of an object's acceleration over time. It is a vector quantity (having both magnitude and direction). Jerk is most commonly denoted by the symbol j and expressed in m/s 3 ( SI units ) or standard gravities per second ( g 0 /s).