When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. The Infinite Game - Wikipedia

    en.wikipedia.org/wiki/The_Infinite_Game

    In contrast, infinite games (e.g. business and politics) are played for the purpose of continuing play rather than to win. Sinek claims that leaders who embrace an infinite mindset, aligned with infinite play, will build stronger, more innovative, inspiring, resilient organizations, though these benefits may accrue over larger timescales than ...

  3. Michael Martin Hammer - Wikipedia

    en.wikipedia.org/wiki/Michael_Martin_Hammer

    Hammer was a Jewish-American engineer, management author, and a former professor of computer science at the Massachusetts Institute of Technology (MIT). Hammer and James A. Champy founded the management theory of business process reengineering (BPR). [1] They wrote Reengineering the Corporation: A Manifesto for Business Revolution in 1993. [2]

  4. Business simulation - Wikipedia

    en.wikipedia.org/wiki/Business_simulation

    In most cases, the terms business (simulation) game and management (simulation) game can be used interchangeably and there is no well-established difference between these two terms. Greenlaw et al. [ 11 ] determine a business game (or business simulation) as a sequential decision-making exercise structure around a model of a business operation ...

  5. T. L. Taylor - Wikipedia

    en.wikipedia.org/wiki/T._L._Taylor

    Continuing her interests in the sociology of play, governance, and management, she discusses how live streaming has come to transform everyday gaming, as well as amplify the growth of esports. The book explores the affective and precarious labor of these broadcasters, the emphasis on media entertainment within esports, and the transformative ...

  6. Powergaming - Wikipedia

    en.wikipedia.org/wiki/Powergaming

    Powergaming in roleplaying games can take several forms. One form is the deliberate creation of optimal player characters (PCs), with the aim of maximizing the power the player wields in the game world. This is known as min-maxing, due to the practice of maximizing desirable or "powerful" traits while minimizing underpowered or less useful ...

  7. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    An important trait of any game is the illusion of winnability. If a game is to provide a continuing challenge to players, it must also provide a continuing motivation to play. The game must appear to be winnable to all players, beginners and experts, but it must never truly be winnable or it will lose its appeal.

  8. Power Play: How Video Games Can Save the World - Wikipedia

    en.wikipedia.org/wiki/Power_Play:_How_Video...

    Power Play's main focus is on the influence that video games can have on society. The book expands upon the future benefits and opportunities that it can provide, and attempts to redirect current stereotypes of gamers and video games to expose the positive aspects that they bring to its users.

  9. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Many games involve the management of resources. [ 40 ] [ 41 ] Examples of game resources include tokens, money, land , natural resources , human resources and game points . Players establish relative values for various types of available resources, in the context of the current state of the game and the desired outcome (i.e. winning the game).