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  2. Reflection (physics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(physics)

    Reflection is the change in direction of a wavefront at an interface between two different media so that the wavefront returns into the medium from which it originated. Common examples include the reflection of light, sound and water waves. The law of reflection says that for specular reflection (for example at a mirror) the angle at which the ...

  3. Specular reflection - Wikipedia

    en.wikipedia.org/wiki/Specular_reflection

    Specular reflection, or regular reflection, is the mirror-like reflection of waves, such as light, from a surface. [ 1 ] The law of reflection states that a reflected ray of light emerges from the reflecting surface at the same angle to the surface normal as the incident ray, but on the opposing side of the surface normal in the plane formed by ...

  4. Snell's law - Wikipedia

    en.wikipedia.org/wiki/Snell's_law

    Snell's law. Refraction of light at the interface between two media of different refractive indices, with n 2 > n 1. Since the velocity is lower in the second medium (v 2 < v 1), the angle of refraction θ 2 is less than the angle of incidence θ 1; that is, the ray in the higher-index medium is closer to the normal.

  5. Geometrical optics - Wikipedia

    en.wikipedia.org/wiki/Geometrical_optics

    Geometrical optics. Geometrical optics, or ray optics, is a model of optics that describes light propagation in terms of rays. The ray in geometrical optics is an abstraction useful for approximating the paths along which light propagates under certain circumstances. The simplifying assumptions of geometrical optics include that light rays:

  6. Diffuse reflection - Wikipedia

    en.wikipedia.org/wiki/Diffuse_reflection

    The rays represent luminous intensity, which varies according to Lambert's cosine law for an ideal diffuse reflector. Diffuse reflection is the reflection of light or other waves or particles from a surface such that a ray incident on the surface is scattered at many angles rather than at just one angle as in the case of specular reflection.

  7. Fermat's principle - Wikipedia

    en.wikipedia.org/wiki/Fermat's_principle

    Fermat's principle, also known as the principle of least time, is the link between ray optics and wave optics. Fermat's principle states that the path taken by a ray between two given points is the path that can be traveled in the least time. First proposed by the French mathematician Pierre de Fermat in 1662, as a means of explaining the ...

  8. Plane mirror - Wikipedia

    en.wikipedia.org/wiki/Plane_mirror

    Plane mirror. A plane mirror showing the virtual image of an urn nearby. A diagram of an object in two plane mirrors that formed an angle bigger than 90 degrees, causing the object to have three reflections. A plane mirror is a mirror with a flat (planar) reflective surface. [1][2] For light rays striking a plane mirror, the angle of reflection ...

  9. Fresnel equations - Wikipedia

    en.wikipedia.org/wiki/Fresnel_equations

    Fresnel equations. Partial transmission and reflection of a pulse travelling from a low to a high refractive index medium. At near-grazing incidence, media interfaces appear mirror-like especially due to reflection of the s polarization, despite being poor reflectors at normal incidence. Polarized sunglasses block the s polarization, greatly ...