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Digital imaging. Digital imaging or digital image acquisition is the creation of a digital representation of the visual characteristics of an object, [1] such as a physical scene or the interior structure of an object. The term is often assumed to imply or include the processing, compression, storage, printing and display of such images.
A Panavision Genesis camera. Digital cinematography is the process of capturing (recording) a motion picture using digital image sensors rather than through film stock. As digital technology has improved in recent years, this practice has become dominant. Since the 2000s, most movies across the world have been captured as well as distributed ...
Digital video is an electronic representation of moving visual images (video) in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images in the form of analog signals. Digital video comprises a series of digital images displayed in rapid succession, usually at 24, 25, 30, or 60 frames per second.
Digital cinema. Digital cinema refers to the adoption of digital technology within the film industry to distribute or project motion pictures as opposed to the historical use of reels of motion picture film, such as 35 mm film. Whereas film reels have to be shipped to movie theaters, a digital movie can be distributed to cinemas in a number of ...
Cinematography. Not to be confused with film studies or film criticism. Cinematography (from Ancient Greek κίνημα (kínēma) 'movement' and γράφειν (gráphein) 'to write, draw, paint, etc.') is the art of motion picture (and more recently, electronic video camera) photography.
However, even if both techniques have inherent noise, it is widely appreciated that for color, digital photography has much less noise/grain than film at equivalent sensitivity, leading to an edge in image quality. [10] For black-and-white photography, grain takes a more positive role in image quality, and such comparisons are less valid.
Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most ...
Most digital point-and-shoot cameras have an aspect ratio of 1.33 (4:3), the same as analog television or early movies. However, a 35 mm picture's aspect ratio is 1.5 (3:2). Several [quantify] digital cameras take photos in either ratio. Nearly all digital SLRs take pictures in a 3:2 ratio, as most can use lenses designed for 35 mm film.