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  2. List of formulas in elementary geometry - Wikipedia

    en.wikipedia.org/wiki/List_of_formulas_in...

    Area#Area formulas – Size of a two-dimensional surface; Perimeter#Formulas – Path that surrounds an area; List of second moments of area; List of surface-area-to-volume ratios – Surface area per unit volume; List of surface area formulas – Measure of a two-dimensional surface; List of trigonometric identities

  3. Volume of an n-ball - Wikipedia

    en.wikipedia.org/wiki/Volume_of_an_n-ball

    The volume can be computed without use of the Gamma function. As is proved below using a vector-calculus double integral in polar coordinates, the volume V of an n-ball of radius R can be expressed recursively in terms of the volume of an (n − 2)-ball, via the interleaved recurrence relation:

  4. Schwarzschild radius - Wikipedia

    en.wikipedia.org/wiki/Schwarzschild_radius

    In contrast, the physical radius of the body is proportional to the cube root of its volume. Therefore, as the body accumulates matter at a given fixed density (in this example, 997 kg/m 3 , the density of water), its Schwarzschild radius will increase more quickly than its physical radius.

  5. Hypercube - Wikipedia

    en.wikipedia.org/wiki/Hypercube

    In geometry, a hypercube is an n-dimensional analogue of a square (n = 2) and a cube (n = 3); the special case for n = 4 is known as a tesseract.It is a closed, compact, convex figure whose 1-skeleton consists of groups of opposite parallel line segments aligned in each of the space's dimensions, perpendicular to each other and of the same length.

  6. Square–cube law - Wikipedia

    en.wikipedia.org/wiki/Square–cube_law

    Its volume would be multiplied by the cube of 2 and become 8 m 3. The original cube (1 m sides) has a surface area to volume ratio of 6:1. The larger (2 m sides) cube has a surface area to volume ratio of (24/8) 3:1. As the dimensions increase, the volume will continue to grow faster than the surface area. Thus the square–cube law.

  7. Volume - Wikipedia

    en.wikipedia.org/wiki/Volume

    A cone and a cylinder have radius r and height h. 2. The volume ratio is maintained when the height is scaled to h' = r √ π. 3. Decompose it into thin slices. 4. Using Cavalieri's principle, reshape each slice into a square of the same area. 5. The pyramid is replicated twice. 6. Combining them into a cube shows that the volume ratio is 1:3.

  8. Sphere - Wikipedia

    en.wikipedia.org/wiki/Sphere

    For most practical purposes, the volume inside a sphere inscribed in a cube can be approximated as 52.4% of the volume of the cube, since V = ⁠ π / 6 ⁠ d 3, where d is the diameter of the sphere and also the length of a side of the cube and ⁠ π / 6 ⁠ ≈ 0.5236.

  9. Surface-area-to-volume ratio - Wikipedia

    en.wikipedia.org/wiki/Surface-area-to-volume_ratio

    The surface-area-to-volume ratio has physical dimension inverse length (L −1) and is therefore expressed in units of inverse metre (m −1) or its prefixed unit multiples and submultiples. As an example, a cube with sides of length 1 cm will have a surface area of 6 cm 2 and a volume of 1 cm 3. The surface to volume ratio for this cube is thus