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Glory of the Roman Empire is a 2006 city-building video game set during the age of the Roman Empire, developed by Haemimont Games. The game features a three-dimensional game engine and individual modeling of game character behaviors. The game was released in Spain and Italy in December 2006 by FX Interactive under the name Imperium Civitas.
Free to play with in-game currency and privileges that can be purchased from a shop Players interact in a virtual world set roughly in Classical antiquity at the time of the Roman Empire. Web Unknown Trickster Online: Ntreev Soft: April 2003: Windows: Fantasy MMORPG Free to play with items that can be purchased from a shop 3D Closed January ...
Imperium Romanum is a sequel to the 2006 game Glory of the Roman Empire, by the same developer. Players act as governor of a Roman province and must build and maintain a thriving and prosperous settlement. The game takes place during the time of the Roman Empire. Players build Roman towers, gates, and bridges and use currency to fund projects. [1]
Play-by-mail game The Land of Karrus, as portrayed in Paper Mayhem magazine [1]. This is a list of play-by-mail (PBM) games. It includes games played only by postal mail, those played by mail with a play-by-email (PBEM) option, and games played in a turn-based format only by email or other digital format.
Grand Ages: Rome (previously known as Imperium Romanum 2) is a 2009 city-building and real-time strategy game developed by Haemimont Games and published by Kalypso Media. It is the sequel to 2008's Imperium Romanum. The Italian and Spanish versions of the game are titled as Imperivm: Civitas III.
Celtic Kings takes place in ancient Roman times, during the years that Julius Caesar was the military leader of the Roman Empire. There are three main modes: Adventure, single player (a classic real time strategy Skirmish mode), and multiplayer. Adventure mode includes a tutorial and the main story. In both campaigns, players control a hero ...
Fall of Rome is a closed-ended, computer-moderated turn-based game with a web interface [1] [a] Rick McDowell, previous publisher of Alamaze, designed the game. [2] After assembling a design team, McDowell led the game's development effort to address the lack of "multi-player, turn-based strategy games". [3]
The Glory of Rome lays out guidelines for moving the AD&D game to the Roman Empire. [1] In terms of character classes, mages and psionicists are not available, and fighters can become legionaries, gladiators, and charioteers. [1] Equipment changes as well, for example a short sword becomes a gladius in ancient Rome, and magic works differently. [1]