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Dramatical Murder (ドラマティカル マーダー, Doramatikaru Mādā, stylized as DRAMAtical Murder) is a Japanese BL visual novel developed and published by Nitro+chiral. It was originally released on March 23, 2012, for Windows PCs as a first press edition, with a regular edition released on April 27, 2012. [ 2 ]
A fan disc called Dramatical Murder re:connect was released for Windows in 2013 and features new scenes, songs and extended endings as well as a minigame. The PlayStation Vita port, called Dramatical Murder re:code, was rated CERO C (15+); the sex scenes and nudity were removed while the violence was toned down. Added a new route for one of the ...
From episode 7 to 10 and 12, each episode's ending theme differed and was sung by the artists that performed the ending themes for DRAMAtical Murder re:connect for the characters' respective episodes. "BY MY SIDE" and "Lullaby Blue" by Kanako Itō was used for episodes 7 and 9, respectively. "Felt" by Seiji Kimura was used for episode 8, and ...
DRAMAtical Murder (2012) as Aoba Seragaki; DRAMAtical Murder Re:connect (2013) as Aoba Seragaki; DRAMAtical Murder Re:code (2014) as Aoba Seragaki; Dynasty Warriors 7 Empires (2011) as Xu Shu; Dynasty Warriors 8 (2014) as Xu Shu; Dynasty Warriors 9 Empires (2021) as Xu Shu; Monster Retsuden Oreca Battle as Ales
Besides including themes that inspired psychological studies, such as brain–computer interfaces, [5] the OVA is notable for its production staff, [6] which included Rintaro and Yoshinori Kanada, [7] [8] two of the most acclaimed and important animators in anime history, [9] [10] [11] and Hiroshi "Monsieur" Kamayatsu, a member of the enormously popular 1960s band The Spiders and later a ...
Masatomo Nakazawa (中澤 まさとも, Nakazawa Masatomo, born 14 February 1983) is a Japanese actor and voice actor, represented by Haikyō. [1] He is best known for his role of Clear in the Dramatical Murder franchise.
Riverhillsoft (リバーヒルソフト, Ribāhiru Sofuto) was a Japanese video game manufacturer in operation from 1982 to 2004. The studio focused in the 1980s developing games for Japanese home computers, in the 1990s shifted to console game development, and in the 2000s to mobile games.
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