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  2. Category:Maker Studios channels - Wikipedia

    en.wikipedia.org/.../Category:Maker_Studios_channels

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  3. Steve (Minecraft) - Wikipedia

    en.wikipedia.org/wiki/Steve_(Minecraft)

    Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first and the original default skin available for players of contemporary versions of Minecraft.

  4. Category:Minecraft YouTubers - Wikipedia

    en.wikipedia.org/wiki/Category:Minecraft_YouTubers

    Pages in category "Minecraft YouTubers" The following 49 pages are in this category, out of 49 total. This list may not reflect recent changes. A. Antfrost; B.

  5. SkyDoesMinecraft - Wikipedia

    en.wikipedia.org/wiki/SkyDoesMinecraft

    Dahlberg reached ten million subscribers by 2015, and was one of the most popular channels on YouTube at that time. In 2017, Dahlberg retired from Minecraft content to pursue music creation, criticizing the community and stating their discomfort with continuing to create family-friendly content. In 2022, they unsuccessfully tried to sell their ...

  6. Stampy - Wikipedia

    en.wikipedia.org/wiki/Stampy

    On 25 April 2015, Garrett launched a spin-off edutainment YouTube series, Wonder Quest, in collaboration with Maker Studios. [20] The series is told through Minecraft and is designed for educational use in classrooms. [7] American author Jordan Shapiro praised the show for demonstrating the educational potential of Minecraft. [21]

  7. Mojang Studios - Wikipedia

    en.wikipedia.org/wiki/Mojang_Studios

    Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.

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  9. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    The TAS developer has full control over the game's movement, per video frame, to record a sequence of fully precise inputs. Other tools include save states and branches, rewriting recorded inputs, splicing together best sequences, macros, and scripts to automate gameplay actions. These tools grant TAS creators precision and accuracy beyond a ...