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  2. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Here a whole switch expression can be used to return a value. There is also a new form of case label, case L-> where the right-hand-side is a single expression. This also prevents fall through and requires that cases are exhaustive. In Java SE 13 the yield statement is introduced, and in Java SE 14 switch expressions become a standard language ...

  3. Gray code - Wikipedia

    en.wikipedia.org/wiki/Gray_code

    There are many specialized types of Gray codes other than the binary-reflected Gray code. One such type of Gray code is the n-ary Gray code, also known as a non-Boolean Gray code. As the name implies, this type of Gray code uses non-Boolean values in its encodings. For example, a 3-ary Gray code would use the values 0,1,2. [31]

  4. Glitch removal - Wikipedia

    en.wikipedia.org/wiki/Glitch_removal

    As discussed, more transition results in more glitches and hence more power dissipation. To minimize glitch occurrence, switching activity should be minimized. For example, Gray code could be used in counters instead of binary code, since every increment in Gray code only flips one bit.

  5. Calculator input methods - Wikipedia

    en.wikipedia.org/wiki/Calculator_input_methods

    On a single-step or immediate-execution calculator, the user presses a key for each operation, calculating all the intermediate results, before the final value is shown. [1] [2] [3] On an expression or formula calculator, one types in an expression and then presses a key, such as "=" or "Enter", to evaluate the expression.

  6. OGNL - Wikipedia

    en.wikipedia.org/wiki/OGNL

    Object-Graph Navigation Language (OGNL) is an open-source Expression Language (EL) for Java, which, while using simpler expressions than the full range of those supported by the Java language, allows getting and setting properties (through defined setProperty and getProperty methods, found in JavaBeans), and execution of methods of Java classes.

  7. Bitwise operation - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operation

    A bitwise AND is a binary operation that takes two equal-length binary representations and performs the logical AND operation on each pair of the corresponding bits. Thus, if both bits in the compared position are 1, the bit in the resulting binary representation is 1 (1 × 1 = 1); otherwise, the result is 0 (1 × 0 = 0 and 0 × 0 = 0).

  8. Computer number format - Wikipedia

    en.wikipedia.org/wiki/Computer_number_format

    Similar binary floating-point formats can be defined for computers. There is a number of such schemes, the most popular has been defined by Institute of Electrical and Electronics Engineers (IEEE). The IEEE 754-2008 standard specification defines a 64 bit floating-point format with: an 11-bit binary exponent, using "excess-1023" format.

  9. Symbolic execution - Wikipedia

    en.wikipedia.org/wiki/Symbolic_execution

    Symbolic execution is used to reason about a program path-by-path which is an advantage over reasoning about a program input-by-input as other testing paradigms use (e.g. dynamic program analysis). However, if few inputs take the same path through the program, there is little savings over testing each of the inputs separately.