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  2. Sound effect - Wikipedia

    en.wikipedia.org/wiki/Sound_effect

    A sound effect (or audio effect) is an artificially created or enhanced sound, ... Their research, using computer models and scale experiments, revealed that sound ...

  3. List of sound chips - Wikipedia

    en.wikipedia.org/wiki/List_of_sound_chips

    Sega Mega Drive/Genesis console, FM Towns computer, Sega arcade systems: PCM supported on one of the channels [75] Yamaha YM3438 (a.k.a. OPN2C) 1989 24 6 4 Sega Mega Drive/Genesis console (later models), FM Towns computer, Sega arcade systems: Improved Yamaha YM2612, PCM supported on one of the channels, silicon-gate CMOS LSI chip Yamaha YMF262 ...

  4. Audio signal processing - Wikipedia

    en.wikipedia.org/wiki/Audio_signal_processing

    Audio signal processing is a subfield of signal processing that is concerned with the electronic manipulation of audio signals.Audio signals are electronic representations of sound waves—longitudinal waves which travel through air, consisting of compressions and rarefactions.

  5. List of effects - Wikipedia

    en.wikipedia.org/wiki/List_of_effects

    Franssen effect (acoustics) (sound perception) Franz–Keldysh effect (condensed matter) (electronic engineering) (electronics) (optics) (optoelectronics) Free surface effect (fluid mechanics) Front projection effect (film production) Fujiwhara effect (tropical cyclone meteorology) (vortices) Full screen effect (computer graphics) (demo effects)

  6. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones. This frequently involves the virtual placement of sound sources anywhere in three-dimensional space, including behind, above or below the listener. [1]

  7. Foley (filmmaking) - Wikipedia

    en.wikipedia.org/wiki/Foley_(filmmaking)

    Foley can also include other sounds, such as doors closing and doorbells ringing; however, these tend to be done more efficiently using stock sound effects, arranged by sound editors. Foley effects help the viewer judge the size of a space. For example, a large hall has strong reverberation, while a small room may have only slight reverberation ...