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The method for general multiplication is a method to achieve multiplications with low space complexity, i.e. as few temporary results as possible to be kept in memory. . This is achieved by noting that the final digit is completely determined by multiplying the last digit of the multiplic
A two-player version of Taxman, known simply as The Factor Game, was described in an article for the November 1973 issue of The Arithmetic Teacher, a publication of the National Council of Teachers of Mathematics. [26] The article was later reprinted in the 1975 anthology Games and Puzzles for Elementary and Middle School Mathematics. [4]
The Chisanbop system. When a finger is touching the table, it contributes its corresponding number to a total. Chisanbop or chisenbop (from Korean chi (ji) finger + sanpŏp (sanbeop) calculation [1] 지산법/指算法), sometimes called Fingermath, [2] is a finger counting method used to perform basic mathematical operations.
Nevertheless, it is seen as a usefully explicit method to introduce the idea of multiple-digit multiplications; and, in an age when most multiplication calculations are done using a calculator or a spreadsheet, it may in practice be the only multiplication algorithm that some students will ever need.
Basic Math is an educational video game for the Atari Video Computer System (Atari VCS). [a] The game was developed at Atari, Inc. by Gary Palmer.The game involves a series of ten arithmetic problems involving addition, subtraction, multiplication, or division.
The game, plus its various sequels and spin-offs, has since become the best-selling piece of math software in history. [4] InfoWorld praised the game for its high resolution graphics, and considered it a standout title in the drill-and-practice edutainment video game genre, and deemed it a perfect teacher's aid for primary school classroom use. [5]