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  2. People Capability Maturity Model - Wikipedia

    en.wikipedia.org/wiki/People_Capability_Maturity...

    People Capability Maturity Model (short names: People CMM, PCMM, P-CMM) is a maturity framework that focuses on continuously improving the management and development of the human assets of an organization.

  3. Capability Maturity Model Integration - Wikipedia

    en.wikipedia.org/wiki/Capability_Maturity_Model...

    Capability Maturity Model Integration (CMMI) is a process level improvement training and appraisal program.Administered by the CMMI Institute, a subsidiary of ISACA, it was developed at Carnegie Mellon University (CMU).

  4. The Principles of Scientific Management - Wikipedia

    en.wikipedia.org/wiki/The_Principles_of...

    The Principles of Scientific Management (1911) is a monograph published by Frederick Winslow Taylor where he laid out his views on principles of scientific management, or industrial era organization and decision theory.

  5. promo CAMBIO LINGÜÍSTICO Y PRENSA - images.huffingtonpost.com

    images.huffingtonpost.com/2013-01-18-promoCAMBIO...

    111 Otros títulos 9 7 8 8 4 7 58 4 9 0 2 7 ISBN: 978-84-7584-902-7 Cambio lingüístico y prensa Eulàlia Lledó Cunill Eulàlia Lledó Cunill Cambio lingüístico

  6. Knowledge value chain - Wikipedia

    en.wikipedia.org/wiki/Knowledge_value_chain

    A knowledge value chain is a sequence of intellectual tasks by which knowledge workers build their employer's unique competitive advantage [1] and/or social and environmental benefit.

  7. John Fogerty - Wikipedia

    en.wikipedia.org/wiki/John_Fogerty

    John Cameron Fogerty (born May 28, 1945) is an American singer, songwriter and guitarist. Together with Doug Clifford, Stu Cook, and his brother Tom Fogerty, he founded the swamp rock band Creedence Clearwater Revival (CCR), for which he was the lead singer, lead guitarist, and principal songwriter.

  8. Learning - Wikipedia

    en.wikipedia.org/wiki/Learning

    Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. [1] The ability to learn is possessed by humans, non-human animals, and some machines; there is also evidence for some kind of learning in certain plants. [2]

  9. Monopolies of knowledge - Wikipedia

    en.wikipedia.org/wiki/Monopolies_of_knowledge

    When discussing the monopolies of knowledge, Innis focuses much of his concern on the United States, where he feared that mass-circulation newspapers and magazines along with privately owned broadcasting networks had undermined independent thought and local cultures and rendered audiences passive in the face of what he calls the "vast monopolies of communication". [9]