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  2. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    The use of these routines is discouraged for most uses, since they do not perform object initialization and destruction. [ 5 ] new and delete were, in fact, introduced in the first version of C++ (then called " C with Classes ") to avoid the necessity of manual object initialization.

  3. Initialization (programming) - Wikipedia

    en.wikipedia.org/wiki/Initialization_(programming)

    The latter list is sometimes called the "initializer list" or "initialization list" (although the term "initializer list" is formally reserved for initialization of class/struct members in C++; see below). A declaration which creates a data object, instead of merely describing its existence, is commonly called a definition.

  4. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    Normally, when an object is created dynamically, an allocation function is invoked in such a way that it will both allocate memory for the object, and initialize the object within the newly allocated memory. The placement syntax allows the programmer to supply additional arguments to the allocation function.

  5. Default constructor - Wikipedia

    en.wikipedia.org/wiki/Default_constructor

    In other languages (e.g. in C++) it is a constructor that can be called without having to provide any arguments, irrespective of whether the constructor is auto-generated or user-defined. Note that a constructor with formal parameters can still be called without arguments if default arguments were provided in the constructor's definition.

  6. Most vexing parse - Wikipedia

    en.wikipedia.org/wiki/Most_vexing_parse

    The most vexing parse is a counterintuitive form of syntactic ambiguity resolution in the C++ programming language. In certain situations, the C++ grammar cannot distinguish between the creation of an object parameter and specification of a function's type. In those situations, the compiler is required to interpret the line as a function type ...

  7. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ enforces stricter typing rules (no implicit violations of the static type system [1]), and initialization requirements (compile-time enforcement that in-scope variables do not have initialization subverted) [7] than C, and so some valid C code is invalid in C++. A rationale for these is provided in Annex C.1 of the ISO C++ standard.

  8. Resource acquisition is initialization - Wikipedia

    en.wikipedia.org/wiki/Resource_acquisition_is...

    Resource acquisition is initialization (RAII) [1] is a programming idiom [2] used in several object-oriented, statically typed programming languages to describe a particular language behavior. In RAII, holding a resource is a class invariant , and is tied to object lifetime .

  9. Copy constructor (C++) - Wikipedia

    en.wikipedia.org/wiki/Copy_constructor_(C++)

    When an object is placed in a brace-enclosed initializer list These cases are collectively called copy-initialization and are equivalent to: [ 2 ] T x = a; It is however, not guaranteed that a copy constructor will be called in these cases, because the C++ Standard allows the compiler to optimize the copy away in certain cases, one example ...