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For example, the following C++ code establishes an explicit inheritance relationship between classes B and A, where B is both a subclass and a subtype of A and can be used as an A wherever a B is specified (via a reference, a pointer or the object itself).
The singly rooted hierarchy, in object-oriented programming, is a characteristic of most (but not all) OOP-based programming languages.In most such languages, in fact, all classes inherit directly or indirectly from a single root, usually with a name similar to Object; all classes then form a common inheritance hierarchy.
Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).
The various object-oriented programming languages enforce member accessibility and visibility to various degrees, and depending on the language's type system and compilation policies, enforced at either compile time or runtime. For example, the Java language does not allow client code that accesses the private data of a class to compile. [12]
Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]
In general, the further down in the hierarchy a class appears, the more specialized its behavior. When a message is sent to an object, it is passed up the inheritance tree starting from the class of the receiving object until a definition is found for the method. This process is called upcasting.
The bridge uses encapsulation, aggregation, and can use inheritance to separate responsibilities into different classes. When a class varies often, the features of object-oriented programming become very useful because changes to a program's code can be made easily with minimal prior knowledge about the program. The bridge pattern is useful ...
Class-based programming, or more commonly class-orientation, is a style of object-oriented programming (OOP) in which inheritance occurs via defining classes of objects, instead of inheritance occurring via the objects alone (compare prototype-based programming).