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  2. AlphaZero - Wikipedia

    en.wikipedia.org/wiki/AlphaZero

    In the computer chess community, Komodo developer Mark Lefler called it a "pretty amazing achievement", but also pointed out that the data was old, since Stockfish had gained a lot of strength since January 2018 (when Stockfish 8 was released). Fellow developer Larry Kaufman said AlphaZero would probably lose a match against the latest version ...

  3. Play Chess Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/chess

    Play free chess online against the computer or challenge another player to a multiplayer board game. With rated play, chat, tutorials, and opponents of all levels!

  4. Leela Chess Zero - Wikipedia

    en.wikipedia.org/wiki/Leela_Chess_Zero

    Leela Chess Zero (abbreviated as LCZero, lc0) is a free, open-source chess engine and volunteer computing project based on Google's AlphaZero engine. It was spearheaded by Gary Linscott , a developer for the Stockfish chess engine , and adapted from the Leela Zero Go engine.

  5. Computer chess - Wikipedia

    en.wikipedia.org/wiki/Computer_chess

    Computer chess provides opportunities for players to practice even in the absence of human opponents, and also provides opportunities for analysis, entertainment and training. Computer chess applications that play at the level of a chess grandmaster or higher are available on hardware from supercomputers to smart phones. Standalone chess ...

  6. Lichess - Wikipedia

    en.wikipedia.org/wiki/Lichess

    Users of the site can play online chess anonymously and optionally register an account to play rated games. Lichess is ad-free and all the features are available for free, as the site is funded by donations from patrons. [5] [6] [7] Features include chess puzzles, computer analysis, tournaments and chess variants.

  7. Microchess - Wikipedia

    en.wikipedia.org/wiki/Microchess

    Microchess is a chess program that allows the user to play against a low-level computer opponent. Earlier versions of the game did not have video output: the player would use the keyboard to enter moves using a custom notation, and the program would provide its replies using the same notation. [1]