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Print/export Download as PDF; Printable version; In other projects Wikidata item; Appearance. ... Monster-taming games (14 C, 41 P) Video games about mummies (1 C, 2 ...
Print/export Download as PDF; Printable version; ... Pages in category "Monster-taming games" The following 41 pages are in this category, out of 41 total.
Monster-taming games share core mechanics such as being able to capture creatures, train them, and use them in battle against similar creatures. [1] In many such games, these creatures are the only means of combat, although the darker-themed Megami Tensei series also allows the player to participate in combat, using weapons such as guns .
Monster Racers [a] is a monster-taming and racing game hybrid developed and published by Koei, and published by UFO Interactive Games in North America. [1] It was released on January 22, 2009 in Japan, with a KOEI The Best re-release on December 10, 2009, [2] and on May 11, 2010 in North America, for Nintendo DS. [3]
The game is inspired by the Pokémon video game series and follows the progress of the player as they transform into monsters using a cassette player while trying to return home. Cassette Beasts received generally favorable reviews from critics, who commented positively on its complexity. The game was nominated for a 2024 BAFTA Games Award, but ...
Micromon is in the genre of monster-capture RPG. It was developed by indie game studio MOGA which is located in Costa Rica, [1] published by Pocket Trend, and programmed entirely by a person with the alias Omegas7. [2] IGN explained "The game has been in development for at least two years, following a failed Kickstarer campaign in 2012.
Stories in Monsters revolve around the normal trials of childhood, aided and complicated by the monsters. The game is explicitly intended as allegory; Baugh says the monsters "represent lots of things"; the monsters form bonds only with children because they are more "emotionally exposed" than adults, who have learned to guard their feelings to ...
Pocket Mortys is based on the multiple timeline concept as described in episode 10 of season 1, "Close Rick-counters of the Rick Kind". [2] The game uses a style and concept similar to the Pokémon games, with the player (Rick C-123) catching various 'wild' Mortys, battling them with a variety of 'Trainers' in the form of aliens, Ricks and several supporting characters. [3]