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  2. Imagination Express - Wikipedia

    en.wikipedia.org/wiki/Imagination_Express

    Imagination Express is an educational series of interactive storybook generator [1] video games developed by Edmark, and announced on November 14, 1994. [2] [3] The titles in the series include Destination: Castle (November 15, 1994) [3], Destination: Neighborhood (November 15, 1994), [3] Destination: Rain Forest (May 5, 1995) [4], Destination: Ocean, Destination: Pyramids, and Destination ...

  3. Living Books - Wikipedia

    en.wikipedia.org/wiki/Living_Books

    Living Books is a series of interactive read-along adventures aimed at children aged 3–9. Created by Mark Schlichting, the series was mostly developed by Living Books for CD-ROM and published by Broderbund for Mac OS and Microsoft Windows.

  4. Interactive storybook - Wikipedia

    en.wikipedia.org/wiki/Interactive_storybook

    An interactive storybook (or CD-ROM storybook) is a children's story packaged with animated graphics, sound or other interactive elements (e.g., word pronunciation). Such stories are usually published as software on CD-ROMs.

  5. Interactive fiction - Wikipedia

    en.wikipedia.org/wiki/Interactive_fiction

    An interactive drama using natural language processing. Lost Pig by Admiral Jota (2007). A comedic interactive fiction about an orc finding a pig that escaped from his farm. It won best game, best writing, best individual non-player character, and best individual player character in the 2007 XYZZY Awards. 80 Days by inkle (2014).

  6. Interactive storytelling - Wikipedia

    en.wikipedia.org/wiki/Interactive_storytelling

    Interactive storytelling (also known as interactive drama) is a form of digital entertainment in which the storyline is not predetermined. The author creates the setting, characters, and situation which the narrative must address, but the user (also reader or player) experiences a unique story based on their interactions with the story world.

  7. Reading - Wikipedia

    en.wikipedia.org/wiki/Reading

    Reading is the process of taking in the sense or meaning of symbols, often specifically those of a written language, by means of sight or touch. [1] [2] [3] [4]For educators and researchers, reading is a multifaceted process involving such areas as word recognition, orthography (spelling), alphabetics, phonics, phonemic awareness, vocabulary, comprehension, fluency, and motivation.