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  2. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    The Source Dedicated Server (SRCDS) is a standalone launcher for the Source engine that runs multiplayer game sessions without requiring a client. It can be launched through Windows or Linux and can allow for custom levels and assets.

  3. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.

  4. List of video games that support cross-platform play - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_that...

    Cross-platform play is the ability to allow different gaming platforms to share the same online servers in a game, allowing players to join regardless of the platform they own.

  5. The Elder Scrolls V: Skyrim - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_V:_Skyrim

    The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.

  6. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A recurring trend with video game mods is the creation of user-made skins and/or character models replacing the default ones that came with the game, the most popular of which are meme mods such as those of Carl Johnson from Grand Theft Auto: San Andreas and Thomas the Tank Engine, [9] though at least one modder received legal action from ...

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Before The day of release for a video game; often accompanied by a 'day-zero dlc' to allow early play time that users paid for the game before launch, or maybe extra cosmetics. or the purchaser gets things like the 'day-one DLC' on launch day, or some in game currency, where the developer offers content bundled in for buying the game "pre ...

  8. Wikipedia talk:WikiProject Video games - Wikipedia

    en.wikipedia.org/wiki/Wikipedia_talk:WikiProject...

    Additionally, reception to the games themselves has changed a lot over time; even critic and fan reception on launch is different than the end of every game's life cycle (especially in recent years). I was interested to see what critics and publications think so I did a little research and there are plenty of sources that rank the main games ...

  9. List of video game genres - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_genres

    The inclusion of stealth as a mechanic in a game does not necessarily make it a Stealth Game. For example, Skyrim has an entire perk tree dedicated to "Sneaking" despite that most of the dungeons in the game can be completed using a hack-and-slash strategy. The first stealth game was Manbiki Shounen (Shoplifting Boy), published in November 1979.