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SWFTools is an open source software tool suite for creating and manipulating SWF files. Distributed under the terms of the GPL-2.0-or-later, it may be compiled from C source, to run under Linux, Microsoft Windows, and Apple OS X. [1] On Microsoft Windows systems, the pre-compiled installer also installs a GUI wrapper for the suite's PDF to SWF conversion tool, pdf2swf.
Ruffle is a free and open source emulator for playing Adobe Flash (SWF) animation files. Following the deprecation and discontinuation of Adobe Flash Player in January 2021, some websites adopted Ruffle to allow users for continual viewing and interaction with legacy Flash Player content.
[1] [6] SWF files created with Adobe Flash Professional or other authoring tools may be used in OpenFL programs. [6] OpenFL supports rendering in OpenGL, Cairo, Canvas, SVG and even HTML5 DOM. In the browser, WebGL is the default renderer but if unavailable then canvas (CPU rendering) is used. [21]
The main developer's web site for Gnash is located on the Free Software Foundation's GNU Savannah project support server. [7] Gnash supports most SWF v7 features and some SWF v8 and v9, however SWF v10 is not supported. [7]
It will fall back on Gnash, a free SWF player on ActionScript 1.0 and 2.0 (AVM1) code. Lightspark supports OpenGL-based rendering and LLVM-based ActionScript execution and uses OpenGL shaders . The player is compatible with H.264 Flash videos on YouTube.
VSDC Free Video Editor is a non-linear editing (NLE) application developed by Flash-Integro LLC. [1] It can process custom resolutions, including high-resolution footage, 3D, and VR360-degree videos. The software allows applying post production effects, live color correction, and motion tracking.
Adobe Wallaby is an application that turns FLA files into HTML5. On March 8, 2011, Adobe Systems released the first version of an experimental Flash (FLA files) to HTML5 converter, code named Wallaby. [1] It has been quickly superseded by various other Adobe tools.
Source material for the Flash application. Flash authoring software can edit FLA files and compile them into .swf files. The Flash source file format is currently a binary file format based on the Microsoft Compound File Format. In Flash Pro CS5, the fla file format is a zip container of an XML-based project structure. .flp