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  2. Stereoscopic video coding - Wikipedia

    en.wikipedia.org/wiki/Stereoscopic_Video_Coding

    3D video coding is one of the processing stages required to manifest stereoscopic content into a home. There are three techniques which are used to achieve stereoscopic video: [1] Color shifting ; Pixel subsampling (side-by-side, checkerboard, quincunx) Enhanced video stream coding (2D+Delta, 2D+Metadata, 2D plus depth)

  3. Multiview Video Coding - Wikipedia

    en.wikipedia.org/wiki/Multiview_Video_Coding

    MVC formatting is intended for encoding stereoscopic (two-view) 3D video, as well as free viewpoint television and multi-view 3D television. The Stereo High profile has been standardized in June 2009; the profile is based on the MVC tool set and is used in stereoscopic Blu-ray 3D releases. [4]

  4. Autostereoscopy - Wikipedia

    en.wikipedia.org/wiki/Autostereoscopy

    Similarly, Hitachi has released the first 3D mobile phone for the Japanese market under distribution by KDDI. [11] [12] In 2009, Fujifilm released the FinePix Real 3D W1 digital camera, which features a built-in autostereoscopic LCD measuring 2.8 in (71 mm) diagonal. The Nintendo 3DS video game console family uses a parallax barrier for 3D imagery.

  5. sView - Wikipedia

    en.wikipedia.org/wiki/SView

    sView supports various input stereoscopic formats: side-by-side; over/under; interlaced; dual stream (or separate files); frame-sequential. Stereoscopic format is automatically deduced from a file metadata (when provided), but could be manually set by user. sView allows adjusting stereoscopic pair in horizontal, vertical and angular dimensions for compensation of camera recording defects.

  6. Active shutter 3D system - Wikipedia

    en.wikipedia.org/wiki/Active_shutter_3D_system

    An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique for displaying stereoscopic 3D images. It works by only presenting the image intended for the left eye while blocking the right eye's view, then presenting the right-eye image while blocking ...

  7. 3D television - Wikipedia

    en.wikipedia.org/wiki/3D_television

    They unveiled the television in 1981, while at the same time adapting the technology for use with the first stereoscopic video game, Sega's arcade game SubRoc-3D (1982). [7] 3D film showings became more popular throughout the 2000s, culminating in the success of 3D presentations of Avatar in December 2009 and January 2010. [8]