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For EDID 1.3+ the preferred timing mode is always in the first Detailed Timing Descriptor. In that case, this bit specifies whether the preferred timing mode includes native pixel format and refresh rate. Bit 0: Continuous timings with GTF or CVT: 25–34 Chromaticity coordinates. 10-bit 2° CIE 1931 xy coordinates for red, green, blue, and ...
Microsoft Windows 95 and Windows 98 (First and Second Editions) set the refresh rate to the highest rate that they believe the display supports. Windows NT-based operating systems, such as Windows 2000 and its descendants Windows XP, Windows Vista and Windows 7, set the default refresh rate to a conservative rate, usually 60 Hz. Some fullscreen ...
High resolution monochrome mode using a custom non-interlaced monitor with the slightly lower vertical resolution (in order to be an integer multiple of low and medium resolution and thus utilize the same amount of RAM for the framebuffer) allowing a "flicker free" 71.25 Hz refresh rate, higher even than the highest refresh rate provided by VGA.
The artifact occurs when the video feed to the device is not synchronized with the display's refresh rate. That can be caused by non-matching refresh rates, and the tear line then moves as the phase difference changes (with speed proportional to the difference of frame rates). It can also occur simply from a lack of synchronization between two ...
As the name suggests, DRR will lower your laptop's refresh rate to 60Hz when you're doing things like writing emails and documents and then increase it to 120Hz when inking and scrolling so that ...
In these contexts, frame rate may be used interchangeably with frame frequency and refresh rate, which are expressed in hertz. Additionally, in the context of computer graphics performance, FPS is the rate at which a system, particularly a GPU , is able to generate frames, and refresh rate is the frequency at which a display shows completed ...
On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ().
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