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  2. Tell-tale (automotive) - Wikipedia

    en.wikipedia.org/wiki/Tell-tale_(automotive)

    A group of tell-tales showing lights for "brake fluid", "stop lamp" and "check engine" Graphical tell-talesA tell-tale, sometimes called an idiot light [1] or warning light, is an indicator of malfunction or operation of a system, indicated by a binary (on/off) illuminated light, symbol or text legend.

  3. Check engine light - Wikipedia

    en.wikipedia.org/wiki/Check_engine_light

    A check engine light or malfunction indicator lamp (MIL), is a tell-tale that a computerized engine-management system uses to indicate a malfunction or problem with the vehicle ranging from minor (such as a loose gas cap) to serious (worn spark plugs, engine problems or a faulty oil valve, etc.).

  4. Powertrain control module - Wikipedia

    en.wikipedia.org/wiki/Powertrain_control_module

    The PCM is one of potentially several on-board computers, or essentially the "brain" of the engine control system. [1] The primary inputs to the PCM come from many sensors, of different types, that are spread around the car. Most of them are oriented toward engine management and performance.

  5. OBD-II PIDs - Wikipedia

    en.wikipedia.org/wiki/OBD-II_PIDs

    OBD-II PIDs (On-board diagnostics Parameter IDs) are codes used to request data from a vehicle, used as a diagnostic tool.. SAE standard J1979 defines many OBD-II PIDs. All on-road vehicles and trucks sold in North America are required to support a subset of these codes, primarily for state mandated emissions inspections.

  6. Emotion Engine - Wikipedia

    en.wikipedia.org/wiki/Emotion_Engine

    The Emotion Engine is a central processing unit developed and manufactured by Sony Computer Entertainment and Toshiba for use in the PlayStation 2 video game console. It was also used in early PlayStation 3 models sold in Japan and North America (Model Numbers CECHAxx & CECHBxx) to provide PlayStation 2 game support.

  7. Driving Emotion Type-S - Wikipedia

    en.wikipedia.org/wiki/Driving_Emotion_Type-S

    The game's car interior view was praised for its level of details. The player is here driving a Mitsubishi FTO GP Version R . Concerning the game's playability, the Japanese release was judged "impossible to play" by GameSpot and IGN , which both felt the game was an improvement, even though it was still "far more sensitive than it ought to be".

  8. Shox - Wikipedia

    en.wikipedia.org/wiki/Shox

    Electronic Arts announced that an off-road rally car racer was in development for the PlayStation 2 at E3 2002. The game was developed by EA UK studio. [5] Development reportedly took only eight months as the GameCube version was eventually scrapped in favor of a holiday season release. [6] The game used the game engine from F1 2002. [7]

  9. Driver: Parallel Lines - Wikipedia

    en.wikipedia.org/wiki/Driver:_Parallel_Lines

    The game is played from a third-person view and its open world can be navigated using cars and motorcycles, pictured here during 1978. Driver: Parallel Lines takes place in an entirely open world environment, in which mini-games are now accessed from the in-game world instead of from a menu, while the game also features some new elements that are common with Grand Theft Auto – visible blood ...