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  2. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games.

  3. Synthwave - Wikipedia

    en.wikipedia.org/wiki/Synthwave

    Synthwave (also called outrun, retrowave, or futuresynth [5]) is an electronic music microgenre that is based predominantly on the music associated with action, science-fiction, and horror film soundtracks of the 1980s. [2] Other influences are drawn from the decade's art and video games. [3]

  4. Ludomusicology - Wikipedia

    en.wikipedia.org/wiki/Ludomusicology

    Academic research on video game music began in the late 1990s, [3] and developed through the mid 2000s. Early research on the topic often involved historical studies of game music, or comparative studies of video game music and film music (see, for instance, Zach Whalen's article "Play Along – An Approach to Videogame Music" which includes both). [4]

  5. Video games as an art form - Wikipedia

    en.wikipedia.org/wiki/Video_games_as_an_art_form

    The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...

  6. Category:Musicals based on video games - Wikipedia

    en.wikipedia.org/wiki/Category:Musicals_based_on...

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  7. How teachers are using Taylor Swift's music to make ... - AOL

    www.aol.com/entertainment/teachers-using-taylor...

    When that video raked up hundreds of thousands of views in a matter of days, it inspired him to reimagine other ways to teach math, including using the tune to Swift's "Anti-Hero" to help students ...

  8. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Most films related to video games in the 1990s and 2000s were subsequently adaptions of games, rather than dealing with the medium itself, though the concept of video games remained as a central theme in works like Grandma's Boy (2006), Stay Alive (2006), and Gamer (2009). The 2010s introduced a new way of film which expanded on using video ...

  9. Artists Debate the Ethics of Artificial Intelligence in ... - AOL

    www.aol.com/artists-debate-ethics-artificial...

    While AI has been one of the most discussed topics in Annecy this year, from pre-festival controversy to crowds literally booing shorts built with generative AI tools during screenings, “puzzled ...