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The following is a list of major films which used Autodesk 3ds Max software, or one of its previous versions, in some of the visual effects shots: [1] [2] [3] 2012 Alice in Wonderland
Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment . [ 3 ]
Gmax is an application based on Autodesk's 3ds Max application used by professional computer graphics artists. 3ds Max is a comprehensive modeling, animation and rendering package with some secondary post-production and compositing features. Gmax is much more limited due to its singular intended use—game content creation.
Max. total 3D V-Cache per APU (MiB) ... All the CPUs support DDR4-2933 in dual-channel mode, while Athlon Pro 300GE and Athlon Silver Pro 3125GE support only DDR4-2666.
This page was last edited on 9 March 2009, at 21:16 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may ...
Max, also known as Max/MSP/Jitter, is a visual programming language for music and multimedia developed and maintained by San Francisco-based software company Cycling '74. Over its more than thirty-year history, it has been used by composers, performers, software designers, researchers, and artists to create recordings, performances, and ...
Strata 3D was one of the first desktop 3D graphics applications, [2] releasing StrataVision 3D in 1989. The company was formed by brothers Ken and Gary Bringhurst. In 2016, Strata announced plans to move into augmented reality (AR) and virtual reality (VR), [3] allowing users to view and sell design projects using VR and AR headsets as well as offering custom VR/AR development.
StrataVision 3D is a comprehensive 3D computer graphics software package developed by Strata. Features include primitives-based modeling with texturising, keyframe animation, raytrace and later radiosity rendering under the name of Raydiosity. It is notable for being part of the first wave of 3D graphics in desktop publishing.