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Kevin Siembieda - worked at Judges Guild illustrating adventure modules for Dungeons & Dragons, RuneQuest, and Traveller, 1979-1981); after founding Palladium Books, his art and cartography were featured in The Mechanoid Invasion, first edition Palladium Fantasy and Heroes Unlimited, and early Rifts titles; Dan Smith - interior art for GURPS books
New character lineages (the dhampir, the hexblood, and the reborn) [8] and new character backgrounds "themed specifically for a horror setting" [9] The Dark Gift mechanic; [9] a mechanic that provides a role-playing tie "to the Domains of Dread by bestowing benefits that may have a deadly cost" [2] A horror themed monster bestiary [1]
D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...
J. D. Wiker - contributions to Star Wars Roleplaying Game and Dungeons & Dragons 3rd edition; Skip Williams - co-creator of Dungeons & Dragons 3rd Edition; Walter Jon Williams - Privateers & Gentlemen; Lynn Willis - co-author of RuneQuest, Basic Role-Playing, Stormbringer, Call of Cthulhu and Ghostbusters; Kevin Wilson - Spycraft; co-creator of ...
Rob Heinsoo (born 1964 [citation needed]) is an American tabletop game designer. He has been designing and contributing to professional role-playing games, card games, and board games since 1994. [1] Heinsoo was the lead designer on the 4th Edition of Dungeons & Dragons (2008), and is co-designer of the 13th Age roleplaying game along with ...
Jeremy Crawford is a game designer who has worked primarily on role-playing games.He was the Lead Rules Designer for the 4th Edition of Wizards of the Coast's tabletop role-playing game Dungeons & Dragons, and one of the Lead Designers of Dungeons & Dragons 5th Edition.
[13] [14] In 2018, Perkins was the senior story designer for Dungeons & Dragons. [15] In a 2024 interview, he highlighted that as the Game Architect for the Dungeons & Dragons brand his "primary responsibility is to manage the team of designers and editors" who make the tabletop game products along with supporting "other D&D teams as well as ...
In 2014, Mearls was a senior manager for Dungeons & Dragons research and development. [7] [8] Mearls was, together with Jeremy Crawford, Co-Lead Designer for the Fifth Edition of Dungeons & Dragons. [9] [10] [11] By 2018, Mearls had become the franchise's Creative Director.