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Unreal Tournament is a first-person arena shooter video game developed by Epic Games and Digital Extremes.The second installment in the Unreal series, it was first published by GT Interactive in 1999 for Windows, and later released on the PlayStation 2 and Dreamcast by Infogrames in 2000 and 2001, respectively.
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Unreal Anthology (2006) contains Unreal Gold, Unreal Tournament, Unreal II, Unreal Tournament 2004, and a bonus soundtrack CD. [3] Missing from Unreal Tournament are the improved S3TC textures which came with the original release of the game.
Facing Worlds, also known by its filename CTF-Face, is a multiplayer map for the first-person shooter video games Unreal Tournament (1999), Unreal Tournament 2003, Unreal Tournament 2004, Unreal Tournament 3, and Unreal Tournament (2014). Consisting of two identical towers separated by a parallel bridge, each team must fight their way into the ...
Unreal: 1998 2024 [104] First-person shooter: Windows Epic MegaGames: Unreal Tournament: 1999 2024 [104] First-person shooter: Windows Epic MegaGames: Vantage Master Online: 1998 2002 Tactical RPG: Windows Nihon Falcom: Victory: The Age of Racing: 2014 2016 Racing game Windows Vae Victis War Wind: 1996 2020 [105] Strategy: Windows Strategic ...
Unreal: 1998 Epic Games, Digital Extremes: GT Interactive: Unreal II: The Awakening: 2003 Legend Entertainment: Infogrames: Unreal Tournament: 1999 Epic Games, Digital Extremes: GT Interactive: Unreal Tournament 2003: 2002 Epic Games: Infogrames: Unreal Tournament 2004: 2004 Epic Games: Atari: Unreal Tournament 3: 2007 Epic Games: Midway Games ...
Unreal is a first-person shooter, released in 1998, and was followed up with Unreal Tournament in 1999, which received numerous industry awards. [7] Subsequent sequels in the Unreal franchise include Unreal Championship, Unreal Tournament 2003, and Unreal Tournament 2004.
Unreal Engine 1 (UE1, originally just Unreal Engine) is the first version of the Unreal Engine series of game engines. It was initially developed in 1995 by Epic Games founder Tim Sweeney for Unreal. Epic Games later began to license the engine to other game development studios. It was succeeded by Unreal Engine 2.