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Wolfire games 2001 Linux, OS X, Windows, Mac OS, iOS: Wolfire Games: Freeware: Free First-person shooter BZFlag: Chris Schoeneman, Tim Riker 1993 2022-11-20 (2.4.26) Linux, BSD, OS X, Windows, other UNIX: GNU LGPL: Tank combat Chub Gam 3D: Director's Cut: ChubGamSoft 1998 MS-DOS: Pie in the Sky: Freeware: Surreal horror single player game ...
Battlestate Games WIN 2017-07-27 Exodus from the Earth: Parallax Art Studio WIN 2007-08-24 Extreme Paintbrawl: Head Games Publishing: DOS/PC 1998-10-31 E.Y.E.: Divine Cybermancy: Streum On Studio: WIN 2011-07-29 Fallout 3: Bethesda Game Studios: WIN, PS3, X360 2008-10-28 Fallout: New Vegas: Obsidian Entertainment: WIN, PS3, X360 2010-10-19 ...
MMO with RPG and FPS elements. PlanetSide: Ended: Subscription: May 20, 2003: July 1, 2016: Launched with a subscription-based pay model. Went free-to-play on April 29, 2014 until server shutdown. PlanetSide Arena: Ended: Free-to-play: September 19, 2019: January 10, 2020: Free-to-play spinoff of PlanetSide 2 featuring game modes like capture ...
Neon White is a first-person shooter and puzzle-platforming game developed by Angel Matrix and published by Annapurna Interactive. [2] [3] The game was released for Microsoft Windows and the Nintendo Switch on June 16, 2022.
Esports are video games which are played in professional competitions, usually fall into a few major genres.The majority of esports titles are fighting games, first-person shooters (FPS), real-time strategy (RTS), traditional sports, and multiplayer online battle arena games (MOBA), with the MOBA genre being the most popular in terms of participation and viewership.
Widescreen Games PS2, Xbox, WIN 2005-04-12 Dead to Rights: Reckoning: Rebellion Developments: PSP 2005-06-28 Dead to Rights: Retribution: Volatile Games: PS3, X360 2010-04-23 Deadpool: High Moon Studios: WIN, PS3, X360, PS4, XONE 2013-06-25 Death to Spies: Haggard Games WIN 2007-03-02 DeathDrome: Zipper Interactive: WIN 1996-01-01 Destroy All ...
Pages in category "First-person shooter multiplayer online games" The following 100 pages are in this category, out of 100 total.
.kkrieger gameplay.kkrieger makes extensive use of procedural generation methods. Textures are stored via their creation history instead of a per-pixel basis, thus only requiring the history data and the generator code to be compiled into the executable, producing a relatively small file size.