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  2. Swing (Java) - Wikipedia

    en.wikipedia.org/wiki/Swing_(Java)

    Swing is a GUI widget toolkit for Java. [1] It is part of Oracle 's Java Foundation Classes (JFC) – an API for providing a graphical user interface (GUI) for Java programs. Swing was developed to provide a more sophisticated set of GUI components than the earlier Abstract Window Toolkit (AWT). Swing provides a look and feel that emulates the ...

  3. Pluggable look and feel - Wikipedia

    en.wikipedia.org/wiki/Pluggable_look_and_feel

    Pluggable look and feel is a mechanism used in the Java Swing widget toolkit allowing to change the look and feel of the graphical user interface at runtime.. Swing allows an application to specialize the look and feel of widgets by modifying the default (via runtime parameters), deriving from an existing one, by creating one from scratch, or, beginning with J2SE 5.0, by using the skinnable ...

  4. Event dispatching thread - Wikipedia

    en.wikipedia.org/wiki/Event_dispatching_thread

    Event dispatching thread. The event dispatching thread (EDT) is a background thread used in Java to process events from the Abstract Window Toolkit (AWT) graphical user interface event queue. It is an example of the generic concept of event-driven programming, that is popular in many other contexts than Java, for example, web browsers, or web ...

  5. Model–view–controller - Wikipedia

    en.wikipedia.org/wiki/Model–view–controller

    Model–view–controller. Model–view–controller (MVC) is a software design pattern [1] commonly used for developing user interfaces that divides the related program logic into three interconnected elements. These elements are: the model, the internal representations of information. the view, the interface that presents information to and ...

  6. Comparison of web template engines - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_web_template...

    The following table lists the various web template engines used in Web template systems and a brief rundown of their features. Engine (implementation) [a] Languages [b] License [c] Variables [d] Functions [e] Includes [f] Conditional inclusion [g] Looping [h]

  7. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    Observer pattern. In software design and engineering, the observer pattern is a software design pattern in which an object, named the subject, maintains a list of its dependents, called observers, and notifies them automatically of any state changes, usually by calling one of their methods. It is often used for implementing distributed event ...

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  9. Swing Application Framework - Wikipedia

    en.wikipedia.org/wiki/Swing_Application_Framework

    Swing Application Framework. The Swing Application Framework (JSR 296) is a Java specification for a simple application framework for Swing applications, with a graphical user interface (GUI) in computer software. It defines infrastructure common to most desktop applications, making Swing applications easier to create. It has now been withdrawn.