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  2. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    To state this formally, in general an equation of motion M is a function of the position r of the object, its velocity (the first time derivative of r, v = ⁠dr dt⁠), and its acceleration (the second derivative of r, a = ⁠d2r dt2⁠), and time t. Euclidean vectors in 3D are denoted throughout in bold.

  3. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    The first equation shows that, after one second, an object will have fallen a distance of 1/2 × 9.8 × 1 2 = 4.9 m. After two seconds it will have fallen 1/2 × 9.8 × 2 2 = 19.6 m; and so on. On the other hand, the penultimate equation becomes grossly inaccurate at great distances. If an object fell 10 000 m to Earth, then the results of both ...

  4. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    Average acceleration. Acceleration is the rate of change of velocity. At any point on a trajectory, the magnitude of the acceleration is given by the rate of change of velocity in both magnitude and direction at that point. The true acceleration at time t is found in the limit as time interval Δt → 0 of Δv/Δt.

  5. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    Projectile motion. Parabolic trajectories of water jets. Components of initial velocity of parabolic throwing. Ballistic trajectories are parabolic if gravity is homogeneous and elliptic if it is radial. Projectile motion is a form of motion experienced by an object or particle (a projectile) that is projected in a gravitational field, such as ...

  6. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Jerk (also known as jolt) is the rate of change of an object's acceleration over time. It is a vector quantity (having both magnitude and direction). Jerk is most commonly denoted by the symbol j and expressed in m/s 3 (SI units) or standard gravities per second (g0 /s).

  7. Atwood machine - Wikipedia

    en.wikipedia.org/wiki/Atwood_machine

    Atwood's machine is a common classroom demonstration used to illustrate principles of classical mechanics. The ideal Atwood machine consists of two objects of mass m1 and m2, connected by an inextensible massless string over an ideal massless pulley. [1] Both masses experience uniform acceleration. When m1 = m2, the machine is in neutral ...

  8. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    The Lorentz force law provides an expression for the force upon a charged body that can be plugged into Newton's second law in order to calculate its acceleration. [ 75 ] : 85 According to the Lorentz force law, a charged body in an electric field experiences a force in the direction of that field, a force proportional to its charge q ...

  9. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    Classical mechanics is the branch of physics used to describe the motion of macroscopic objects. [1] It is the most familiar of the theories of physics. The concepts it covers, such as mass, acceleration, and force, are commonly used and known. [2] The subject is based upon a three-dimensional Euclidean space with fixed axes, called a frame of ...