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  3. Parking - Wikipedia

    en.wikipedia.org/wiki/Parking

    Parking is the act of stopping and disengaging a vehicle and usually leaving it unoccupied. Parking on one or both sides of a road is often permitted, though sometimes with restrictions. Some buildings have parking facilities for use of the buildings' users. Countries and local governments have rules [1] for design and use of parking spaces.

  4. Self-driving car - Wikipedia

    en.wikipedia.org/wiki/Self-driving_car

    Vehicular automation. v. t. e. A self-driving car, also known as an autonomous car (AC), driverless car, robotaxi, robotic car or robo-car, [1][2][3] is a car that is capable of operating with reduced or no human input. [4][5] Self-driving cars are responsible for all driving activities, such as perceiving the environment, monitoring important ...

  5. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.

  6. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Jann Mardenborough, a sim racer, became a professional Nissan racing driver by playing Gran Turismo. [1] [2] [3]Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. [4]

  7. Automatic parking - Wikipedia

    en.wikipedia.org/wiki/Automatic_parking

    Automatic parking is an autonomous car-maneuvering system that moves a vehicle from a traffic lane into a parking spot to perform parallel, perpendicular, or angle parking. The automatic parking system aims to enhance the comfort and safety of driving in constrained environments where much attention and experience is required to steer the car.

  8. Parallel parking problem - Wikipedia

    en.wikipedia.org/wiki/Parallel_parking_problem

    The parallel parking problem is a motion planning problem in control theory and mechanics to determine the path a car must take to parallel park into a parking space. The front wheels of a car are permitted to turn, but the rear wheels must stay aligned. When a car is initially adjacent to a parking space, to move into the space it would need ...

  9. Parking space - Wikipedia

    en.wikipedia.org/wiki/Parking_space

    A parking space, parking place or parking spot is a location that is designated for parking, either paved or unpaved. It can be in a parking garage, in a parking lot or on a city street. The space may be delineated by road surface markings. The automobile fits inside the space, either by parallel parking, perpendicular parking or angled parking.