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  2. Motion lines - Wikipedia

    en.wikipedia.org/wiki/Motion_lines

    Motion lines. In comics and art more broadly, motion lines (also known as movement lines, action lines, speed lines, [1] or zip ribbons) are the abstract lines that appear behind a moving object or person, parallel to its direction of movement, to make it appear as if it is moving quickly. They are common in Japanese manga and anime, of which ...

  3. Osamu Tezuka - Wikipedia

    en.wikipedia.org/wiki/Osamu_Tezuka

    Osamu Tezuka (手塚 治虫, born 手塚 治, Tezuka Osamu, () 3 November 1928 – 9 February 1989) was a Japanese manga artist, cartoonist and animator. Born in Osaka Prefecture, his prolific output, pioneering techniques and innovative redefinitions of genres earned him such titles as "the Father of Manga" (マンガの父, Manga no Chichi), "the Godfather of Manga" (マンガの教父 ...

  4. Hayao Miyazaki - Wikipedia

    en.wikipedia.org/wiki/Hayao_Miyazaki

    Hayao Miyazaki (宮崎 駿 or 宮﨑 駿, Miyazaki Hayao, [mijaꜜzaki hajao]; born January 5, 1941) is a Japanese animator, filmmaker, and manga artist. He co-founded Studio Ghibli and serves as its honorary chairman. Over the course of his career, Miyazaki has attained international acclaim as a masterful storyteller and creator of Japanese ...

  5. History of animation - Wikipedia

    en.wikipedia.org/wiki/History_of_animation

    The history of animation, the method for creating moving pictures from still images, has an early history and a modern history that began with the advent of celluloid film in 1888. Between 1895 and 1920, during the rise of the cinematic industry, several different animation techniques were developed or re-invented, including stop-motion with ...

  6. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    Inbetweening. Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another.

  7. How to Draw Manga - Wikipedia

    en.wikipedia.org/wiki/How_to_Draw_Manga

    The cover of How to Draw Manga: Bodies & Anatomy. How to Draw Manga (Japanese: マンガの描き方) is a series of instructional books on drawing manga published by Graphic-sha, by a variety of authors. Originally in Japanese for the Japanese market, many volumes have been translated into English and published in the United States.

  8. Anime - Wikipedia

    en.wikipedia.org/wiki/Anime

    Anime (Japanese: アニメ, IPA: [aꜜɲime] ⓘ) (a term derived from a shortening of the English word animation) is hand-drawn and computer-generated animation originating from Japan. Outside Japan and in English, anime refers specifically to animation produced in Japan. [1] However, in Japan and in Japanese, anime describes all animated ...

  9. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as digital ink and paint and 3D computer animation.