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Pages in category "Video games developed in the Soviet Union" The following 5 pages are in this category, out of 5 total. This list may not reflect recent changes .
Red Heat (video game) Red Orchestra 2: Heroes of Stalingrad; Red Skies Over Europe; Rising Storm (video game) Road to Moscow; Rocky Balboa (video game) Rocky Legends; Rogue Warrior (video game) Rush'n Attack; Russia: The Great War in the East 1941–1945
IL-2 Sturmovik: Forgotten Battles (Russian: Ил-2 Штурмовик: Забытые сражения), also known in Europe as Rebirth of Honor, is a combat flight simulator video game, and sequel to the 2001 combat flight simulation of the year IL-2 Sturmovik developed by the Russian software firm 1C.
Battlefield: Bad Company 2; Battleground 6: Napoleon in Russia; The Big Red Adventure; Big Red Racing; Birds of Steel; Black (video game) Black Book (video game) Blazing Angels 2: Secret Missions of WWII; Blitzkrieg (video game) Blitzkrieg 2; Blue Lightning (1995 video game) Bolt (video game)
The game focuses on a fictional internal plot against Stalin and the Soviet government. Locations include the Metro subway stations including the secret Metro-2 line, the KGB Lubyanka Building, the Kremlin, the Moscow State University, and Stalin's bunker. The protagonists are the MGB officer Gleb Suvorov and the GRU officer Natalia Mihaleva ...
Video games developed in the Soviet Union (5 P) Pages in category "Soviet games" The following 5 pages are in this category, out of 5 total.
Nuclear Union (Russian: Новый Союз / Novyy Soyuz, actually meaning "New Union") is a cancelled post-apocalyptic role-playing video game.It was developed by the Ukrainian company Best Way, and supposed to be funded and published by the Russian publisher 1C Company, [1] [2] to be released in 2014 for Microsoft Windows, but the latter pulled its involvement at the end of 2013 due to the ...
War in Russia was based on designer Gary Grigsby's earlier title Second Front: Germany Turns East, [2] itself based on his game War in Russia. [3] [4] According to Ed Dille of Electronic Games, an important part of the new game was to address concerns in Second Front that "units retained too much mobility".