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  2. AOL Video - Troubleshooting - AOL Help

    help.aol.com/articles/aol-video-troubleshooting

    If this does not resolve the issue, try setting the Video Acceleration to None by dragging the slider bar to the extreme left. Install computer updates or update your video driver. Install all applicable drivers, firmware or software updates on your computer and update your video driver. If you are not sure how to install computer updates or ...

  3. DirectX Video Acceleration - Wikipedia

    en.wikipedia.org/wiki/DirectX_Video_Acceleration

    DirectX Video Acceleration. DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated. The pipeline allows certain CPU -intensive operations such as iDCT, motion compensation and deinterlacing to be offloaded to the GPU.

  4. Advanced Video Coding - Wikipedia

    en.wikipedia.org/wiki/Advanced_Video_Coding

    License. MPEG LA [1] Website. www.itu.int /rec /T-REC-H.264. Block diagram of video coding layer of H.264 encoder with perceptual quality score. Advanced Video Coding (AVC), also referred to as H.264 or MPEG-4 Part 10, is a video compression standard based on block-oriented, motion-compensated coding. [2]

  5. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    v. t. e. WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards, allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas.

  6. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE (software) ANGLE (Almost Native Graphics Layer Engine) is an open source, cross-platform graphics engine abstraction layer developed by Google. [1] ANGLE translates OpenGL ES 2/3 calls to DirectX 9, 11, OpenGL or Vulkan API calls. [2][3][4][5] It is a portable version of OpenGL but with limitations of OpenGL ES standard. [6][7]

  7. Intel Quick Sync Video - Wikipedia

    en.wikipedia.org/wiki/Intel_Quick_Sync_Video

    Intel Quick Sync Video is Intel 's brand for its dedicated video encoding and decoding hardware core. Quick Sync was introduced with the Sandy Bridge CPU microarchitecture on 9 January 2011 and has been found on the die of Intel CPUs ever since. The name "Quick Sync" refers to the use case of quickly transcoding ("converting") a video from, for ...

  8. Video Acceleration API - Wikipedia

    en.wikipedia.org/wiki/Video_Acceleration_API

    Video Acceleration API. Video Acceleration API (VA-API) is an open source application programming interface that allows applications such as VLC media player or GStreamer to use hardware video acceleration capabilities, usually provided by the graphics processing unit (GPU). It is implemented by the free and open-source library libva, combined ...

  9. High Efficiency Video Coding - Wikipedia

    en.wikipedia.org/wiki/High_Efficiency_Video_Coding

    HEVC / H.265 / MPEG-H Part 2. High Efficiency Video Coding (HEVC), also known as H.265 and MPEG-H Part 2, is a video compression standard designed as part of the MPEG-H project as a successor to the widely used Advanced Video Coding (AVC, H.264, or MPEG-4 Part 10). In comparison to AVC, HEVC offers from 25% to 50% better data compression at the ...